A/d tc

v1ND

L1: Registered
Jun 17, 2009
6
0
Fairly new to hammer but I think I've got detailing down. For my next project I want to get more comfortable with entities.

I don't want a complete pre-fab, I need to improve. Right now I'm working with ABS's tc prefab and trying to get something workable I just need some advice on how to tackle this.

It'll work in many ways like a fusion of MSCP and TC.

First Round of game:
Normal tc
Winner gains momentum

Subsequent Rounds:
Team with momentum is attacker
Round Set-Up timer
If defenders win, regain momentum

Continues until one team controls all points



I'm not sure whether it would be easier to start with a mscp and have a fixed path (never been a fan of the diagonal rounds anyways) or to work with a tc prefab and essentially clone the last round entities for all points.



tl;dr I have no idea what I'm doing with entities and want to make an a/d tc.