- Feb 20, 2009
- 679
- 480
Coyote
Well, I guess coyote has come a long way! I started off with seperate buildings, but decided to lump them together into one big building.
Coyote is a zombie fortress map, in the 'barricade' subset, set in an old abandoned sawmill style trucking depot / storage place. lol that really is the best I could come up with I'm sorry.
I thought I'd start my first map as a zombie map, as they are the most... forgiving audience for customs. I just hope gameplay will work out.
My first map was ctf_streets. Now let's never speak of that again, shall we.
Hope you enjoy!
(Yes I know the first pic looks like last stand)
If anyone has an idea to make the building exterior look nicer, do not hesitate to tell me I suck with outsides :O
LAYOUT:
Red dot is red spawn
Blue dot is blue spawn :O
Green is forest
Black is buildings/ walls / cliffs
Blue is water
Brown is road
Well, I guess coyote has come a long way! I started off with seperate buildings, but decided to lump them together into one big building.
Coyote is a zombie fortress map, in the 'barricade' subset, set in an old abandoned sawmill style trucking depot / storage place. lol that really is the best I could come up with I'm sorry.
I thought I'd start my first map as a zombie map, as they are the most... forgiving audience for customs. I just hope gameplay will work out.
My first map was ctf_streets. Now let's never speak of that again, shall we.
Hope you enjoy!
(Yes I know the first pic looks like last stand)
If anyone has an idea to make the building exterior look nicer, do not hesitate to tell me I suck with outsides :O
LAYOUT:
Red dot is red spawn
Blue dot is blue spawn :O
Green is forest
Black is buildings/ walls / cliffs
Blue is water
Brown is road
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