Recent content by zero_rogue

  1. zero_rogue

    From Hell

    my biggest beef and still is with promo items is the fact that they ruin the style of tf2. Then again nearly all of the tf2 hats do this anyways... I bought tf2 as a stylized 80's spy-flick type game. However over the years they've slowly moved away from the original style. And i believe its...
  2. zero_rogue

    Lots of Alpha with Rapid Change or Fewer More Thought Out?

    I think this is more dependent on your testing situation. If you have a server with lots of friends to test your map. then you should quickly throw out changes. however if you dont you may want to extend the time between releases so your map has time to propagate through the servers before a...
  3. zero_rogue

    A question about blocks

    Func_illusionary is a entity included in the source engine for Legacy support with the gold source engine. Beyond this is not as efficient or practical as a func_brush with collision off.
  4. zero_rogue

    Make I ask you a few things?

    1. Ive used pen and paper as well as some design programs in the past however i find its much simpler to just draw the floor pattern out in hammer. then you have the basic design and a rough start to go from. 2. I usually start with the floor of the map(basically anywhere you want the...
  5. zero_rogue

    Map naming Issues

    when finding a name for a map a thesaurus is your best friend. Here's the listings for express, you can usually find a good one from the list or by clicking on one of the linked words on the list that better fits your map. http://thesaurus.com/browse/express
  6. zero_rogue

    Hammer saying there is a leak, pointfile pointing to nothing, help!!

    I would, like terr, suggest looking for a prop_dynamic with origins at that point. I've seen that error many times and every time is been this. many larger valve props do have odd origins... if all else fails extend an nearby brush around the leaked area. that should stop the leak. this is also...
  7. zero_rogue

    Help me fix Shadow Moses!

    I wouldn't want to see you reduce the quality of your map. The problem your having is a similar problem i ran into on making a rat map. at the time I did no custom models. all brushes + custom textures. I eventually ran into the same exact problem too many brushes. I came to learn how crucial...
  8. zero_rogue

    How to model a bus?

    ah, that's good ^_^ By the way if your zoom or dolly does get really slow its likely your camera has some messed up properties Focusing on an object (select an object and press the f key) usually resets it.
  9. zero_rogue

    How to model a bus?

    First off that's an excellent reference you've got there for a model. I hope its bigger than what you posted though otherwise it should be fun to enlarge. anways. Got an old version i guess? Yeah the old versions had that problem(version 8 and below If I remember) the newer versions have a...
  10. zero_rogue

    How to model a bus?

    for maya is pretty much a matter of knowing what everything does in the interface. (in every menu, in every shelf, in every toolbar.) If you can learn all 10,000 of them you'll do fine. Until then i would focus on the items in the polygon shelf and the mesh and edit mesh menus(note:they may...
  11. zero_rogue

    I see dead people!!!

    Ah! that picture knocked something lose in my memory... I remember this happening on a server I would play in from time to time. It happened shortly after the engy update. where instead of a killcam it would allow you to move in spectator for a few seconds. the spectator was visible to everyone...
  12. zero_rogue

    overflow error

    Not really, My guess is its some sort of geometry, Either world or prop. You can use the debug commands on the VDC to narrow it down.(just turn off things and once the error stops there's what the problem was. ) my guess, Is that it should be pretty obvious whats causing it, Either you placed a...
  13. zero_rogue

    overflow error

    generally an overflow means something peaked in your map(you have too much of something in a spot) This error typically happens when your looking at a lot of objects(such as an large open area or no-clipping out of the map. Whenever you get the error whatever is on screen (or at least is...
  14. zero_rogue

    making team colored point lighting.

    if i understand you; you want the point to have a light on your KOTH point that changes color biased on who owns it? that would be easy however it will increase the file size of your map somewhat(just an fyi on it). 1)Create 3 Point_spotlight entities 2)light each one White, Red, and blue...
  15. zero_rogue

    Map Walkthrough Plugin? Disable weapons other

    a few words of warning MjRNuT if you wish to go through with your plan. First, 90% of players who join your server by chance during this "walk-through" will likely say "WTF is this?" and disconnect. Secondly, If you have to do a walk-through for your map, you didn't make your map that...