Recent content by Zack

  1. Zack

    CP Windyrock

    Just play tested this map a little while ago, it played really well in my opinion and I love the aesthetic (specifically the skybox & ambient lighting). I think some of the packs besides the one under the point could use some re-adjustment, specifically the mini packs on the flanks of the center...
  2. Zack

    koth_station indev

    This is what I worked on for the 72hr Summer Jam. It's linear koth map set in an under construction subway station. The control point is on the subway platform with a few environment traps around it, specifically the trains and an electric rail. There are booths between the choke and the point...
  3. Zack

    koth_station

    koth_station - A linear koth map with environmental traps This is what I worked on for the 72hr Summer Jam. It's linear koth map set in an under construction subway station. The control point is on the subway platform with a few environment traps around it, specifically the trains and an...
  4. Zack

    koth_station [Deleted]

    Uploaded the wrong file, this is the most current working version for the 72hr jam. Read the rest of this update entry...
  5. Zack

    koth_station [Deleted]

    koth_station - Linear koth map with environmental traps This is what I worked on for the 72hr Summer Jam. It's linear koth map set in an under construction subway station. The control point is on the subway platform with a few environment traps around it, specifically the trains and an electric...
  6. Zack

    TF2Maps Presents: The Summer 2017 72 Hour TF2 Jam!

    Is there a limit on collaborators?
  7. Zack

    ctf_catwalk

    Cool, thanks killohurtz, I'll just update this page once I have a chance to make some changes.
  8. Zack

    ctf_catwalk

    Thanks LeSwordfish, should I be using this page to update or create a new download without the 72hr tag?
  9. Zack

    TF2Maps Presents: The Winter 2017 72hour TF2Jam!

    I didn't get as much done as I wanted, but had a lot of fun working with hammer. Thanks for hosting the event!
  10. Zack

    ctf_catwalk

    ctf_catwalk - Linear CTF Map so rushed
  11. Zack

    Past 72hr Jam Entry ctf_catwalk indev

    This is the Red half of a CTF map that I worked on for the 72hr Winter Jam It's meant to feature Red & Blue bases in a symmetrical rotation type map, with one central street bridge connecting the bases and a "catwalk" under it as an alternative route to either base. There is also a moving truck...