Recent content by Yacan1

  1. Yacan1

    72 hour entry Yacan1

    Yacan1 submitted a new resource: 72 hour entry Yacan1 - Little scene I made for 72hr. Read more about this resource...
  2. Yacan1

    Past 72hr Jam Entry 72 hour entry Yacan1 2022-07-25

    Just a photo, wish I could have done more or did better lighting but here it is.
  3. Yacan1

    New Showcase Maps

    Bummed cursed cove didn't make it :'(
  4. Yacan1

    WiP in WiP, post your screenshots!

    This is awesome. It's believable enough to be a cool detail element and isn't too annoying. The screen shake when it lands is really satisfying. Awesome job with this. I'd add little particles that come out from the bottom like dirt, if you can that is. Great job besides that.
  5. Yacan1

    Please someone make this

    Hammer was a mistake
  6. Yacan1

    Amsterdam entry "Jammer" - paked files

    I paked the files this time
  7. Yacan1

    Amsterdam entry "Jammer"

    I paked the files this time Read the rest of this update entry...
  8. Yacan1

    Amsterdam entry "Jammer" Jammer_a1

    Just a detail entry. NOT A MAP FOR GAMEPLAY. If you walk around it, you'll probably be pretty disappointed.
  9. Yacan1

    Amsterdam entry "Jammer"

    Amsterdam entry "Jammer" - It's a canal in amsterdam with a point Just a detail entry. NOT A MAP FOR GAMEPLAY. If you walk around it, you'll probably be pretty disappointed.
  10. Yacan1

    WiP in WiP, post your screenshots!

    Very early WiP still. One day I'll be able to make an urban map that makes sense.
  11. Yacan1

    Balance Changes

    Considering valve linked the site "from pyro with love" which highlights the most blatant and massive problems with pyro currently, I'd have to say they're listening on some level and know what is needed. Like client side/ server side fire particles and hitboxes. I have a feeling they kept it...
  12. Yacan1

    The Frontline! Community Project - 1.2 IS LIVE!

    Could get away with early early vietnam. Gulf war is waaay too far in the future for TF. I mean you can have a desert-themed war map as long as you don't get incredibly political about it.
  13. Yacan1

    WiP in WiP, post your screenshots!

    The pillars supporting the awnings? yes those are frontline props. I had to combine the two corner pieces since (for some reason) there isn't a whole all the way around pillar. Just the corner and front slice of one
  14. Yacan1

    WiP in WiP, post your screenshots!

    Ignore the points and general layout in this image. Mostly a detailing test to see how well an Atlantic boardwalk theme would fit in TF. I'd love to pursue this more if there were some boardwalk/beach-related assets.
  15. Yacan1

    Jill announces TF2 beta branch in Steam Discussions

    I know this is "nothing" by their standards, but honestly really exciting to see that is something they are working on. Really glad that these are at least being acknowledged and allowed to have an open beta program. Awesome news.