Recent content by xgloryx

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    Tower defence cannons

    I only use regular level three cannons. It's all about placement early on, saving money throughout, and bringing the interest rate up. I only add air cannons specifically for rounds with AIR enemies and I sell as many as possible before the round ends. I've been addicted to these damn TD...
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    Tower defence cannons

    Haha, I know the feeling. I think next time I'm going to try upgrading fire for my last piece of wood before the bonus levels and using some fire cannons or something. I didn't even realize you could pack the cannons that close though, I'm used to playing the newer versions.
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    Cheating in the arcade

    http://www.jondavis.net/misc/futurama-fixit.wav
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    Cheating in the arcade

    Jerk! Technically speaking we've only proved the existence of a bug, not that that particular person did or did not cheat in some way (:
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    Cheating in the arcade

    Nice catch. I just tested this by playing a short game of Tower Defense and the time for my top score changed from 45 mins to 02:18. Now I have to do another game to look legit (:
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    Cheating in the arcade

    Yeah I noticed that as well. I imagine it either has something to do with an exploit of the vB code that grabs the score data or the flash games themselves. Good times (:
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    So Goldrush hates gravity...

    The first post doesn't suggest anything, it can't. You infer that he was trying to pass it off as a glitch. If anything, he implied by the title of the post that it had to do with modifying gravity (which is what I inferred when I first saw the post). At any rate, the lack of information was...
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    cp_castle4, WIP

    I'm _very_ excited about those two changes in particular, as the third stage is really the only reason I don't like playing castle. Thanks Vile!
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    Desktop thread!

    :001_unsure:
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    [WIP] Event Map Generator

    For your goal it sounds like a desktop app would be the better solution. A more expanded one like the webapp version you described would be pretty darn nifty if the data were actually stored and accessible by anyone. Given the coordinates it would take some fancy footwork and precise top-map...
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    [WIP] Event Map Generator

    Zend Studio seems to be the gold standard for PHP IDE's, but it's ridiculously expensive. Aside from that I've only ever used a few others and never been impressed with any, which is why I just use a basic text editor with syntax highlighting (SubEThaEdit on X and Crimson Editor on Windows)...
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    Filter based on player class

    See my post above. This apparently cannot be done because there are only a few commands that can be sent to clients during internet games and join_class is not one of them. I used to have a references for this but can't recall where I read it.
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    Getting people to join map tests.

    Theoretically it would not be hard to write a script to hit the query port for a tf2 server and store the result. GM just has a simplicity and convenience angle for a pretty nominal fee.
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    Getting people to join map tests.

    LOL, check out this page for info. Depending on how many servers you want to track, the Advanced and Community packages have RSS and XML feeds available. The example "Server Info - RSS Feed" would probably be what you would end up using, just setup a small cron to hit the RSS once every 15...
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    Getting people to join map tests.

    If you're willing to spend a little extra per month, you could get a game-monitor.com "advanced" or "community" membership and use an XML feed. Shouldn't be too hard to incorporate a little code for that in vB.