I aspire to be a writer, and a level designer.
I am currently writing a book and have been for a few years now now.
I've worked with Source Engine since I was 16 as a hobby, learning more and more each year. in 2012 I entered the Dynamic Payload contest, and while I didn't place, I did learn a lot from the experience. After that I worked on a Left 4 Dead become Left 4 Dead 2 campaign that I've been attempting to complete. in 2017 I re-entered the TF2 mapping scene by joining the Winter 72 hr Jam, I used what I had learned, mapped out something a tad asymmetrical and attempted a new idea based off of something I'd seen in magazines and in photos.
I constantly wish to improve myself and my skills and I desire heavily to make it somehow, to get an internship or just get a job doing this full time.
I've attempted to work with Unreal and Cry engine but find I have a long way to go, even Blender has been a bit frustrating as I feel Source Engine's four view ports work wonderfully for creating geometry.
I have a degree in Digital Art and Design so, I try and create as many of my own logos and signs as I can when the game doesn't have what I want.