Not the solution I was expecting but it worked, thank you.
Nope. It's visible but still getting the same bug.
Nope, that just make it completely invisible both in hammer and in game.
I took out the $alphatest and $alphatestreference, and it appears to be working fine now, all except for this overlay:
It's just the stock...
That makes them look really unclear. Maybe add a black outline or subtle drop shadow under the lock icon, and blur out the normal icons slightly?
Once you've drawn the shape you want, press 'Enter'. That will make the box.
I am having a visibility issue in one of my maps that I can't get my head around. Basically certain items in the map appear to flicker when...
A few years ago I wrote up a guide on the difference between FPS and ping/latency with the aim of getting better map feedback.
Basically back in...
V4 Change Log
1) Removed all HL2 props and textures, replacing them with TF2 appropriate substitutes.
2) Added "$nodecal" "1" to the floor...
I'm wondering if its something stupid like this:
It got pointed out in your other thread about the space in your file name which you did change,...
Extract them from what? What is the type of Source file your trying to use?
With what though? I can't even find the proper particle effect, let alone the model of the projectile.
Separate names with a comma.