Recent content by Waif

  1. Waif

    Skybox sky_dawn_01

    This is good. It looks beautiful. I may use it. Many thanks.
  2. Waif

    Everyones step / stair size?

    Use whatever fits best , but never go over a rise/run ratio of 3:2 , even that looks incredibly steep.
  3. Waif

    Runoff

    Looks nice, may need to differentiate between red and blue sides some more though, and the two most inner wooden support things on the edge of the cliff look odd buried half into the rock.
  4. Waif

    How do you start.

    Not really, generally they are smaller so props like windows and doors can fit in snugly. I think approxiamtely 8 units, no lower than 4.
  5. Waif

    Void's Texturefest 2010

    Hey void, would you be able to make a blend texture of the ground from blendgroundtogravel001 to the ground in blendgroundtogravel004_grass As seen in this pic below:
  6. Waif

    Hardhat

    Seems like balance is coming along well. Sometimes it feels like there's a few too many directions you can be attacked from, but I suppose thats to be expected with all the hieght differences. From what I played it seems all classes can perform fairly , snipers do seem to have it hard though.
  7. Waif

    Peace

    Oi quit lingering!
  8. Waif

    Teeter

    General layout is looking interesting and unique, perhaps some long sightlines in places though. Visually, the wooden bridges are quite plain, and you definitly need to scale the rock cliff texture up so it has less obvious repeats. Very nice work so far though!
  9. Waif

    CTF landfall

    It played pretty well with the full server today. Spawn set up suits normal public games imo.
  10. Waif

    Artpass

    Hey, it's nice to see you developing your mapping skills and releasing a work to the public, but you should be warned that most people on this forum don't take warmly to editited valve maps. A Boojum Snark Says: However thats no reason to give up, simply develope your skills and...
  11. Waif

    ARENA Kolob

    I'm not sure if it's just me, but a lot of those alpine buildings look too clean and straight-forward for the TF2 style. I suggest adding some boarded up windows, maybe some random support planks etc.. just to give it a more rundown feel. The ground is also a bit flat and open ( judging fromm...
  12. Waif

    What makes a good 5-CP?

    May want to check out the threads in tutorial section, this one by Jimmy is quite a good read. Jimmy is studying 5CP Maps! Good luck :)
  13. Waif

    On artpass contest originality...

    Mmm but if you make your theme/ style known public, people are less likely to choose it due to the chance of being accused of ' copying you' .
  14. Waif

    The little things

    The hiss a beer makes when you crack it!