Recent content by Username

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    The Koan of the Four Maps

    I don't know if you've ever read Programming Koans, but I quite liked them, and I wanted to try my hand at writing one of my own for mapping.
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    PL Angkor

    I'm loving the layout and gameplay, but this map seriously needs some detailing in the rooms. Torches, doorways, niches, explosions... Anything but the boxy rooms there are now.
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    PL Angkor

    Also, there's a problem with the plane: http://steamcommunity.com/id/mechtroid/screenshot/558656600850767093 It looks like blue used to be able to get out of the other emergency door. The model is nonsolid here. You can even jump out of the wall into a detail area...
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    PL Angkor

    Torches. Torches everywhere. I want this map to be a bigger fire hazard than Texas on the 4th of July. Put them in nooks, crannies, tunnels, overhangs, chambers, caves, crevasses, rooms, archways, shadows, shade, windows, pits, traps, corridors, hallways, spawns, houses, shacks, shanties...
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    CP ArtPass_Treythepunkid

    Why not have the helicopter come by at random times, as if it's in a holding pattern?
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    CP ArtPass_Treythepunkid

    -On the trees swaying... It'd be a lot more realistic (and less distracting) if the trunks of the trees were bent outward slightly but not really moving, while the leaves are flipping out. -Custom posters might be cool. I agree you should avoid MANN CO, go with a pun on black mesa. Obsidian...
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    artpass_spud

    No no no no no. Inception is a delicate process, so we're going to need to go about it in a much more subtle way: Layer one will take place in a beautiful restaurant, eating dinner with his wife. Surrounded by successful businessmen, everything will be perfect. Except... The waiter has yet...
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    Artpass_Ritz

    Umm.... One thing to note. If the final point is a brush that will be lifted up, doesn't that mean stickies won't be able to attach to it? Meaning no stickies on the final point? That seems to be a bit of a problem if so.
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    Whalerace

    Actually... Stage 3: payloads are shopping carts full of whale meat in Whal-Mart?
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    Whalerace

    This is going to be finished, right? Stage three and all, right? I'm not going to have to make threats, right? Right? RIGHT? Seriously, this map is ingenious. It's a blast to play, and the map, while small, is never cramped.
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    cp_loot

    I would actually suggest doing it in a normal series... but have all of the cp_loot_a# maps only have the final round. Once you're pretty close to finished with round 3, then move on to the cp_loot_b# maps, which will have both round 2 and 3 connected together. That way, the final stage will...
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    CTF Biomass

    I might be new to forum posts and logic, but I do know what constructive criticism looks like, and i must say, this is up with the worst in terms of helpfulness...
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    Prefab_countdowntimer

    This is a fully customizable countdown timer model made by me, Username. Use is simple, the relay on the far left, if enabled, will reset the timer when it reaches zero. The relay on the far right is triggered every time the timer hits zero. There's a relay to start, stop, and reset the...
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    Attack and Defend Experiment

    So, the way I read it, the Guantlet will be like cap 1 round 3 of Dustbowl?
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    CTF haters, why do you hate CTF??

    That's exactly why I've always wanted to see a map where you push your intel into the opponent's spawn. Then you've got a frontline, where your intel is, and a defensive line, trying to stop your opponent's intel. And camping your room to prevent them from taking it would be stupid, as it...