Uncuepa's latest activity

  • Uncuepa
    Uncuepa replied to the thread KotH Paradise.
    Uncuepa updated Paradise with a new update entry: A11 Read the rest of this update entry...
  • Uncuepa
    Uncuepa updated the resource Paradise with A11.
    Reworked geo and cover on point and throughout mid to make mid less dangerous and eliminate a bad crossmap sightline Widened doorways...
  • Uncuepa
    Uncuepa reacted to Huwareyou's post in the thread KotH Paradise with
    Thanks
    .
    This looks so sick!
  • Uncuepa
    Uncuepa replied to the thread KotH Paradise.
    The original Paradise began in 2021 as an idea of 2 cliffs, each having rope bridges meet on a small pillar with a healthkit, running...
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  • Uncuepa
    Uncuepa reacted to Katsu! :3's post in the thread KotH Paradise with
    Like
    .
    Holy shit, total remake is right. This looks like an entirely different map!
  • Uncuepa
    Uncuepa replied to the thread KotH Paradise.
    Uncuepa updated Paradise with a new update entry: A10.A.Minor Fixes Read the rest of this update entry...
  • Uncuepa
    Uncuepa updated the resource Paradise with A10.A.Minor Fixes.
    Added clipping to rope bridges by spawns Adjusted 'beach netting' displacements Reworked skybox and clip brushes to better cut visleafs...
  • Uncuepa
    Uncuepa posted the thread KotH Paradise in Map Factory.
    Uncuepa submitted a new resource: Paradise - Tropical/Pirate Themed KoTH Read more about this resource...
  • Uncuepa
    Uncuepa created the resource Paradise in King of the Hill.
    A total redesign of my previous koth_paradise. Keeping some elements and themes from the original design, this design focuses on a...
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  • Uncuepa
    Uncuepa replied to the thread CP method.
    Finally got to play this in Crash's test today, on high ping so filter through the lens of an combat engi. Really liked it, A point I...
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