Recent content by Trippey

  1. Trippey

    CP cp_untitled3cp

    Trippey submitted a new resource: cp_untitled3cp - A 3 cp map Read more about this resource...
  2. Trippey

    cp_untitled3cp a1

    This map is a 3cp map
  3. Trippey

    KotH koth_mega_ultra_super_basic

    Updated Items (a4): Increased spawn room area Added more rooms between hallways to reduce tunnel effect Decreased the size of battlements to reduce effectiveness of spam on point Added tunnels under point to increase player area and give flank routes Added a roof to the capture point to...
  4. Trippey

    koth_mega_ultra_super_basic - koth_mega_ultra_super_basic

    Updated Items (a4): Increased spawn room area Added more rooms between hallways to reduce tunnel effect Decreased the size of battlements to reduce effectiveness of spam on point Added tunnels under point to increase player area and give flank routes Added a roof to the capture point to...
  5. Trippey

    KotH koth_mega_ultra_super_basic

    koth_mega_ultra_super_basic_a1 - Back to basics competition Currently work in progress, the name might change as well
  6. Trippey

    koth_mega_ultra_super_basic a4

    Currently work in progress, the name might change as well
  7. Trippey

    KotH koth_wintergraze

    Just some stuff that I noticed from just looking at the map: Area where the cap point is needs more lighting, its hard to see other players in a critical fighting area There is a large area between the cap point house/barn that offers little cover (maybe look at something like lakeside?)
  8. Trippey

    KotH koth_Angle

    koth_Angle - A small King of the Hill map A small and simple koth map.
  9. Trippey

    koth_Angle A1

    A small and simple koth map.
  10. Trippey

    Meet Your Winner: PYRO!

    Heavy really needs an update to make the class great again.
  11. Trippey

    The Summer 2016 7.2 Hour Contest!

    7.2 hours? You could probably fit in one playtest if you're lucky.
  12. Trippey

    KotH koth_keep

    - Cleanup of the Battlements - Replaced angled floor with displacements - Increased the size of the capture zone - Removed dividing wall in the rear path area - Clean up of wall geometry - Added a ramp on the pool to make it easier to exit - Added some more detailing Read the rest of this...
  13. Trippey

    koth_keep - koth_keep_A6

    - Cleanup of the Battlements - Replaced angled floor with displacements - Increased the size of the capture zone - Removed dividing wall in the rear path area - Clean up of wall geometry - Added a ramp on the pool to make it easier to exit - Added some more detailing
  14. Trippey

    KotH koth_keep

    -Modified the number and sizes of health-packs -Began to lower some of the walls around the map -Lowered the pedestal for the full health-pack -Began texturing Read the rest of this update entry...
  15. Trippey

    koth_keep - koth_keep_A5

    -Modified the number and sizes of health-packs -Began to lower some of the walls around the map -Lowered the pedestal for the full health-pack -Began texturing