Recent content by Toxindude

  1. Toxindude

    MVM Sewer Invasion

    This map has come a long way since I first seen it come out. The Halloween version sounds like fun to. Congratz
  2. Toxindude

    CTF Third Rail

    I would like to get this into a game day for further testing so I can get a final version out. Any suggestions lots of views so far thanks for checking it out everyone.
  3. Toxindude

    CTF Third Rail

    Thanks fantasma :)
  4. Toxindude

    CTF Third Rail

    Awesome I had a feeling, well looks like a name change is in the works :)
  5. Toxindude

    MVM Oilrig

    Screen shots look great. Nice idea for a map. Looks very clean and tidy nice detailing.
  6. Toxindude

    CTF Third Rail

    Ah very true good idea :)
  7. Toxindude

    CTF Third Rail

    LOL I wish it looked like that Deer :D Thanks Ice and Valeria
  8. Toxindude

    CTF Third Rail

    For 6 months the treaty between Red & Blue held strong. They had agreed upon sharing the railroad track that runs between there two bases. Both clans were prospering. One day the train derailed and immediatly raised suspicion between the two clans. Fingers were pointed at both sides. Red...
  9. Toxindude

    Methods of planning maps

    I usually start with a single idea even just a room I dream up and go from there. I use props and spawn ent's for scale. I do sketch sometimes just to get the idea out of my head but you can only do so much with a 2D top down. I could go all day long building a single section of map in my head...
  10. Toxindude

    Selection box does not surround proper area.

    I went in and right off the bat I checked the map for errors. I got a tone of overlays with angles messed up. I also had a few overlays with no assigned faces. I went threw and corrected these issues. So after I did that I tried selecting the copied chuck as a whole again and was still getting...
  11. Toxindude

    Selection box does not surround proper area.

    Thanks Mint I will check and see if your fix works. I have done the re-selection though nothing changed. I may have an idea as to what overlays are causing the problem.
  12. Toxindude

    Selection box does not surround proper area.

    I copied one half of the map so I can start editing the blue side. When I select the one half in the picture below the selection box does not surround the proper area and no matter where I move it on the grid its always inside the other half othe map. What is causing this. Even if I drag over...
  13. Toxindude

    Within / Under the Main Skybox ??

    I am in the process of developing the skybox around the main part of my map. My question is wheather or not all structures have to be under it as long as they are sealed from the void. I took a look at ctf_2fort and there is the underground portion not within the main skybox. Well a portion of...
  14. Toxindude

    KotH Power

    The map looks GREAT!! Personally I like all the detail and stuff in the mid. I thinks it keeps your eye looking around at it. I don't think it looks cluttered :) Keep up the Awesomeness!!!