Recent content by Ten_Tacles

  1. Ten_Tacles

    wtf_tiny a1

    My entry for the april fools contest. Featuring koth, 3cp, 5cp and ad in the same map (but not at the same time). Very very experimental layout.
  2. Ten_Tacles

    CP wtf_tiny

    wtf_tiny - 4 for 1, 1 for 4 My entry for the april fools contest. Featuring koth, 3cp, 5cp and ad in the same map (but not at the same time). Very very experimental layout.
  3. Ten_Tacles

    Who Do You Ship?

    Your mom with your dad.
  4. Ten_Tacles

    hp_doublecross 1

    This doublecross with the Gamemode changed from ctf to my custom Gamemode Hot Potato! Grab the Intel, and carry it into the enemy base! Then stay there until the timer ticks down! ---------------------- This map was compiled with fast lighting, as such there are a lot of bugs related to...
  5. Ten_Tacles

    CTF hp_doublecross

    hp_doublecross - Hot Potato! This doublecross with the Gamemode changed from ctf to my custom Gamemode Hot Potato! Grab the Intel, and carry it into the enemy base! Then stay there until the timer ticks down! ---------------------- This map was compiled with fast lighting, as such there are...
  6. Ten_Tacles

    PL 8pl_hightower

    8pl_hightower - Not intended to be a meme map This is plr_hightower, with the gamemode changed to be my custom 8pl. It is intended to be a test run for this gamemode, and not in itself a perfect 8pl map.
  7. Ten_Tacles

    8pl_hightower rc1

    This is plr_hightower, with the gamemode changed to be my custom 8pl. It is intended to be a test run for this gamemode, and not in itself a perfect 8pl map.
  8. Ten_Tacles

    PL 8pl_circlecircle

    8pl_circlecircle - Check out my new gamemode! Between two waste production facilities, RED and BLU measure themselves in a payload pushing contest! 8pl is a gamemode I made, that's a bit of a blend between payload, payload race and stopwatch, if that makes any sense. One team pushes the...
  9. Ten_Tacles

    8pl_circlecircle a1

    Between two waste production facilities, RED and BLU measure themselves in a payload pushing contest! 8pl is a gamemode I made, that's a bit of a blend between payload, payload race and stopwatch, if that makes any sense. One team pushes the payload as far along a circular pathtrack as they...
  10. Ten_Tacles

    CTF deepmines

    -Replaced intels with capture points -Added a neutral flag in the middle, which is required to cap the enemy cps -The flag cannot be captured, but must be brought near the cps -All 3 enemy cps have to be captured, once captured cannot be lost again -Reworked last 2 flag areas. -Added signs...
  11. Ten_Tacles

    deepmines - +cps

    -Replaced intels with capture points -Added a neutral flag in the middle, which is required to cap the enemy cps -The flag cannot be captured, but must be brought near the cps -All 3 enemy cps have to be captured, once captured cannot be lost again -Reworked last 2 flag areas. -Added signs...
  12. Ten_Tacles

    deepmines a2

    A slightly edited version of my really old map ctf_caverns, renamed because that name already exists here. Slightly nonstandard ctf, as the spawn of the flag changes every time the intel is capped, so move that gear up with the flags gone, it isn't coming back!
  13. Ten_Tacles

    CTF deepmines

    deepmines - Intels and mines, oh my! A slightly edited version of my really old map ctf_caverns, renamed because that name already exists here. Slightly nonstandard ctf, as the spawn of the flag changes every time the intel is capped, so move that gear up with the flags gone, it isn't coming...
  14. Ten_Tacles

    CP cp_traincrossing

    -Reworked last -Added more decoration -Uncollisioned some props Read the rest of this update entry...
  15. Ten_Tacles

    cp_traincrossing - A new last

    -Reworked last -Added more decoration -Uncollisioned some props