thank you so much!!
i'm making a map with giant doors in the middle, in hammer looks good but when i compile the map the doors looks like this [ATTACH]
i deleted all the small displacements
the thing of the nodraw worked but i still have te portalnum error
I have an other question, i put a nodraw brush inside a areaportal because i was having the leak ”areaportal dosen't touch two areas"
is that good...
i need to delete these displacements?
Yes but they are func_detail
hi, can someone help me?
all the areaportals are correctly placed but i still have this error (portalnum>numareaportals)
my map don't have any...
How i can make it more balanced and better designed?
Oh sorry i don't know how this page works
i fixed it
cp_TrainTown - second map
A town with a train in the middle point... what could go wrong?
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