☦₪TBC₪☦ Oni's Recent Activity

  1. ☦₪TBC₪☦ Oni thanked henke37's post in the thread Door Glitch.

    Incorrect transform settings. Check that you are using the correct entity class, have set the origin of the brush correctly and have set...

    Jun 15, 2019 at 10:53 PM
  2. ☦₪TBC₪☦ Oni replied to the thread Door Glitch.

    thank you so much!!

    Jun 15, 2019 at 10:53 PM
  3. ☦₪TBC₪☦ Oni posted a new thread.

    Door Glitch

    i'm making a map with giant doors in the middle, in hammer looks good but when i compile the map the doors looks like this [ATTACH]...

    upload_2019-6-15_20-54-49.png

    Forum: Mapping Questions & Discussion

    Jun 15, 2019 at 9:56 PM
  4. ☦₪TBC₪☦ Oni replied to the thread portalnum>numareaportals.

    any help?

    Jun 12, 2019 at 10:15 AM
  5. ☦₪TBC₪☦ Oni replied to the thread portalnum>numareaportals.

    i deleted all the small displacements

    Jun 11, 2019 at 5:46 PM
  6. ☦₪TBC₪☦ Oni replied to the thread portalnum>numareaportals.

    the thing of the nodraw worked but i still have te portalnum error

    Jun 11, 2019 at 5:45 PM
  7. ☦₪TBC₪☦ Oni replied to the thread portalnum>numareaportals.

    I have an other question, i put a nodraw brush inside a areaportal because i was having the leak ”areaportal dosen't touch two areas" is...

    Jun 11, 2019 at 2:39 PM
  8. ☦₪TBC₪☦ Oni replied to the thread portalnum>numareaportals.

    i need to delete these displacements?

    Jun 11, 2019 at 11:32 AM
  9. ☦₪TBC₪☦ Oni replied to the thread portalnum>numareaportals.

    Yes but they are func_detail

    Jun 11, 2019 at 11:14 AM
  10. ☦₪TBC₪☦ Oni posted a new thread.

    portalnum>numareaportals

    hi, can someone help me? all the areaportals are correctly placed but i still have this error (portalnum>numareaportals) my map don't...

    Forum: Mapping Questions & Discussion

    Jun 10, 2019 at 6:00 PM