Incorrect transform settings. Check that you are using the correct entity class, have set the origin of the brush correctly and have set...
thank you so much!!
☦₪TBC₪☦ Oni posted a new thread.
i'm making a map with giant doors in the middle, in hammer looks good but when i compile the map the doors looks like this [ATTACH]...
i deleted all the small displacements
the thing of the nodraw worked but i still have te portalnum error
I have an other question, i put a nodraw brush inside a areaportal because i was having the leak ”areaportal dosen't touch two areas"
i need to delete these displacements?
Yes but they are func_detail
hi, can someone help me?
all the areaportals are correctly placed but i still have this error (portalnum>numareaportals)
my map don't...
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