Recent content by StarvinCannibal

  1. StarvinCannibal

    CP Mann Manor

    Simply gorgeous map, I love the style you chose. Incredibly unique, I can't wait to play it. Congratulations.
  2. StarvinCannibal

    CP Artpass StarvinCannibal

    Yeah, it's funny actually. They are displaced, but you're right. They look totally flat here. In-game you can tell they look more natural. Anyway thanks for the compliment. As for people talking about the cubemaps. I know about cubemaps. I've adjusted them and buitl too many times to...
  3. StarvinCannibal

    CP Artpass StarvinCannibal

    Thanks, I really appreciate that. But about the gold. See that pink stuff? That is gold. I don't know why it's doing that.
  4. StarvinCannibal

    CP Artpass StarvinCannibal

    Bump for new pictures. :)
  5. StarvinCannibal

    CP Artpass StarvinCannibal

    Thanks. I'm glad you like it, and more pictures will be coming soon. As for the lighting, it's pretty simple. It's just the spotlight props you see, with point_spotlight entities set in front of each spotlight prop, then a single light entity placed about 100 inches away from the lights and...
  6. StarvinCannibal

    CP Artpass StarvinCannibal

    That's something I'll take into consideration. Thanks.
  7. StarvinCannibal

    CP Artpass StarvinCannibal

    At the moment, no. This is my only picture. I've got quite a few other areas that are almost ready for screenshots, but they're not quite there.
  8. StarvinCannibal

    CP Artpass StarvinCannibal

    I have been working on my map since the beginning of this contest, but have just now decided to post a picture. I ask that out of respect, you refrain from being douches. :P If you have some constructive criticism, that's great. I'd love to hear it. If you like the map, lemme know. If you DON'T...
  9. StarvinCannibal

    F.A.Q.: TF2Maps.net Mapping Contest #5

    Okay, this is a newbie mapper question, I guess. :blushing: But... I've never made or used custom content in a map. How would I go about obtaining their source files, then if my map wins; sending the source files to Valve? Also how do I make their content available for use in Source SDK...
  10. StarvinCannibal

    F.A.Q.: TF2Maps.net Mapping Contest #5

    If I was going to use someone elses custom content, I know I need to ask the person. But, when when I post my map, do I post a download link to their custom content, just give credit or somehow incorporate their content files into my map file?
  11. StarvinCannibal

    F.A.Q.: TF2Maps.net Mapping Contest #5

    Do I name the map with my original Steam username? Or my username on here?
  12. StarvinCannibal

    TF2Maps.net Mapping Contest #5: The Art Pass Contest

    It's not custom? My mistake then. Thought I heard that it was.
  13. StarvinCannibal

    TF2Maps.net Mapping Contest #5: The Art Pass Contest

    So, when they say we need to ask creators of custom content if we can use their stuff in our map, does that custom content include textures, sounds and models from a (now official) community map like Hightower or Hoodoo? Or only custom content that's been made by a community designer who HAS NOT...
  14. StarvinCannibal

    TF2Maps.net Mapping Contest #5: The Art Pass Contest

    So, as far as the map name goes, do I need to put my username or my nickname? Because my username is starving_cannibal, but my nickname is Starving Cannibal. Minor difference, but still, which one? The username, I assume?