Recent content by Spartacus

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    Orient

    Need a quick fix for this, otherwise it looks great.
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    Attack and Defend Experiment

    Couldn't you do the multi pathway map avanti-style? Ferry the intel to whichever point you want to cap, one route might be easier to cap initially but a longer route to the next set of caps, another capture area is at a better defensive position but once taken the next capture becomes much...
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    [WIP]pl_swift

    Okay, we'll be eagerly awaiting a new version but we'll play with what we have for now.
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    [WIP]pl_swift

    If you're still on the edge of releasing a v2, please consider it. After playing a few rounds on my clan's server we found: -Rocks around the first point could have stickies thrown in them, allowing players to surprise detonate them to kill others -A couple of doors trapping people inside of...
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    TF2 Blog - "Now that's what I'm talking about!"

    Does this mean tc_meridian will finally be finished? Edit: Silly me, didn't even see the update on the WIP thread.
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    Server Recommendations?

    You're welcome on The Lion's Den at 66.63.160.246:27015, we have a mix of custom and stock, very little plugins although we do have RTV. You could always nominate your own map(s) and have everyone vote for it (cp_observatory, possibly pl_waste when it goes to beta)!
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    CP Platform 1 B1

    Sorry it took me (ArchS) so long to reply to you on FPSB - it being downtime I try to take a step away from the computer as much as I can. I had completely forgot about the bottom area on Stage 3 Point 2, which nullifies my point on the sentry gun since there's a completely different exit...
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    Have you played or seen balloon racing maps?

    Is there a way to increase a sentry gun's range for a single map so it could reach a ship from shore, or does it seem that the engineer will be a completely discarded class?
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    Have you played or seen balloon racing maps?

    What about two zeppelins flying through a valley doing a bombing run on two cities built side by side - you can either push the balloon through the sky to the point for a insta-cap (animation of dropping a payload bomb on the point, instant surrender to zeppelin), or you could cap the point on...
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    [WIP] cp_stonequarry

    I like this map, it's very nice. I'd like to see more pickups around the map however, especially ammo to make it a bit easier for engineers to set up.
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    ctf_deep

    Bioshock, anyone? It's beautiful, I hope to be playing this soon.
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    Hello

    I used to map for RTSs, but I'm pretty sure that's nothing like mapping for TF2 :D Maybe I'll try my hand at mapping once finals are over.
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    Hello

    I'm Spartacus from The Lions' Den (lions.dongues.net) on the West Coast, and I thought that after lurking for a few months I should get around to registering. I've showed up at a couple of game days and have successfully gotten a few of the maps onto my regular server, so feel free to stop by...