This is a texture pack that includes every single texture from the TFC WADS and converted to VTF, for use in the Source engine, these textures also have proper surface properties, includes is a zoo that shows off all the textures sorted by size. This pack does not include HL1 textures.
Since...
|fixed an exploit that allowed engineer to build inside RED's spawn on Stage A
|attempted to fix a rare bug that occurs on Stage C where the cart begins to move on its own during setup time
|attempted to fix a bug where you could get stuck in the world while the cart was moving into the cave on...
+added new particle effects done by @Yrr
+added new highground on Stage C cp2
|health and ammo adjustments
|fixed water on Stage C not preventing fall damage
|detailing improvements to use new assets
|implemented several measures to reduce entity count throughout the map
|implemented a failsafe...
+Beautified the bridge between 2-A and 2-B
+Attempted to make it clearer for BLU where to go when leaving their spawn for 2-B
+Added more detail to BLU's former forward spawn on Stage 2
The bridge in question:
+added new chat command for those who do not believe in magic "/togglefx" which toggles all Pyrovision related effects like laughter and particles. Thanks @Mr.Burguers!
+Mayor Balloonicorn has returned for Stage C!
|health and ammo adjustments in Stage C
|cover adjustments on Stage C
|cover...
-Converted BLU's second spawn for Stage 2 into a normal route that opens after 2-A is capped
+BLU now takes over RED's first spawn for Stage 2 after 2-A is capped (similar to previous versions, but rebalanced)
[!]This overall results in BLU spawning further forward than before
+Added some extra...
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