SnickerPuffs Aug 19, 2016 Now that I'm a "Veteran", I need to know. What can I do now that I couldn't do before?
SnickerPuffs Aug 17, 2016 I finally figured out how to make a skybox for my beta map! Next goal: Optimization!
SnickerPuffs Aug 15, 2016 If anyone knows any quick fixes to decalcification please let me know for I am afraid
SnickerPuffs Aug 14, 2016 PD_TrackAttack : A Player Destruction map where being hit by a train earns your team points.
SnickerPuffs Aug 9, 2016 Concept: Hightower with 3CP logic that turns into Powerhouse halfway to the point. With Mannpower enabled.
Concept: Hightower with 3CP logic that turns into Powerhouse halfway to the point. With Mannpower enabled.
SnickerPuffs Aug 7, 2016 I wanted to get a lot of stuff done today. Waking up at noon does not help that at all.
SnickerPuffs Aug 6, 2016 Oh boy! My map is so close to a1! Might as well put off finishing it for 2 more weeks!
SnickerPuffs Aug 5, 2016 It's 1:20 am, and 90 degrees Fahrenheit outside. Hmm, I sure do wonder why I can't sleep! Could be anything...
It's 1:20 am, and 90 degrees Fahrenheit outside. Hmm, I sure do wonder why I can't sleep! Could be anything...
SnickerPuffs Aug 2, 2016 High Stakes Publishing - Named "High Stakes" as we're only found at the battlefield. Also because of our significantly high lead percentage.
High Stakes Publishing - Named "High Stakes" as we're only found at the battlefield. Also because of our significantly high lead percentage.
SnickerPuffs Jul 29, 2016 (makes a single 64x64 bush in hammer) Whew! That was a *lot* of mapping! I think I'll take a break.