Recent content by Shadow Scythe

  1. Shadow Scythe

    [WIP]orange something (no name yet)

    I'm not opposed to orange maps and I really like the lighting. However, I'm worried that the layout might be somewhat confusing.
  2. Shadow Scythe

    [Contest entry]pl_jungle

    You could pull something like convoy where a pirate theme is played for the first ten seconds or so.
  3. Shadow Scythe

    [Contest entry]pl_jungle

    Can I... steal parts of it? Some of the layout ideas would fit into my contest entry quite nicely.
  4. Shadow Scythe

    [Contest entry] pl_tikka (AKA Tikka Canyon)

    I like what you've done with th look of the canyons in that second picture there. Keep it up.
  5. Shadow Scythe

    Industrial factory map

    I don't really see how this guy is a troll. Explain?
  6. Shadow Scythe

    Shabbytown - opinions on progress ???

    I like all the buildings, they look neat and unique and they complement each other.
  7. Shadow Scythe

    [WIP] Pinch Bomb Cart Model

    Ooh, fancy futuristic bombsticuff. Can't wait to see the bottom of the cart once remodeled. I can imagine some blue metal-ish rocket propulsion attachments on the side of it.
  8. Shadow Scythe

    pl_beachside - Need some help here!

    Fun? I hope so! Well planned? Uh, well... it actually changed quite a bit from the original idea. In the original, I had a couple buildings spanning the left wall, well above the water. One of them, farthest from the blu spawn, would be accessable from the water. But I realized it was a bit too...
  9. Shadow Scythe

    [WIP]cpl_snaketemple

    From what I can tell from that top view on page 8, this map is varied in theme considerably. Nice job on that part.
  10. Shadow Scythe

    pl_hoodoo [Final release]

    This explains the quality of your works. :blink:
  11. Shadow Scythe

    cp_observatory

    I haven't played this map yet, but maybe it's best to make the control points capture-able like those in Gravelpit. I haven't played it yet so I can't judge, however but it might be easier to balance that way.
  12. Shadow Scythe

    pl_beachside - Need some help here!

    Sorry for triple-post, but... I was really hoping for some feedback here. Does it look good so far? Should I be doing anything different? Does it look too advantageous for one team or another? What might I be doing wrong with the timer?
  13. Shadow Scythe

    pl_beachside - Need some help here!

    Well, here's three screenshots of my map. I have the first capture point's geometry finalised and such, but that's all. The first screenshot is Red's side of the point. They can charge straight through the passageway into Blu's side, or they can use that ramp and go through the building to...
  14. Shadow Scythe

    Why is Badwater bad?

    That cart got like soooo bankrupt. Also I have never encountered that but I haven't played on badwater lots so I guess I wouldn't know, hmm.
  15. Shadow Scythe

    What sort of eyes do you have?

    Oh yeah, finger prints and scratches would be a problem. As would wearing headphones with them. Probably there's lots more things too.