Recent content by Scrawnoisis Viollet Fox

  1. Scrawnoisis Viollet Fox

    Koth_Rigid - Rigid revamp - again scrapping most stuff except mid

    Been a couple of ages since I did anything mappingwise, so I figured starting from (almost) 0 would be a good idea. So I (kinda) did. - scrapped everything but mid - kept the rotational symmetry for the map - no water for now - random placeholder grey angle 3d skybox for future use - stuff as...
  2. Scrawnoisis Viollet Fox

    KotH Rigid

    Been a couple of ages since I did anything mappingwise, so I figured starting from (almost) 0 would be a good idea. So I (kinda) did. - scrapped everything but mid - kept the rotational symmetry for the map - no water for now - random placeholder grey angle 3d skybox for future use - stuff as...
  3. Scrawnoisis Viollet Fox

    Professional Platyfox

    Professional Platyfox
  4. Scrawnoisis Viollet Fox

    EU Gameday - Saturday 9th of July

    Map name: koth_rigid_a2 Author(s): Scrawnoisis Thread: http://tf2maps.net/threads/rigid-new-name-new-shame-used-to-be-rigged.27757/ Download: http://tf2maps.net/downloads/koth_rigid.1459/download?version=3609 Notes: -
  5. Scrawnoisis Viollet Fox

    Koth_Rigid - The minor fixes/alterations update

    Minor fixes -added ramps in the mid zone to reach the mini roofs -rotated ammo and health pickups at mid into the rooms -still engaged in combat with the hall of frames
  6. Scrawnoisis Viollet Fox

    KotH Rigid

    Minor fixes -added ramps in the mid zone to reach the mini roofs -rotated ammo and health pickups at mid into the rooms -still engaged in combat with the hall of frames Read the rest of this update entry...
  7. Scrawnoisis Viollet Fox

    Koth_Rigid - Koth Rigged is now Rigid. And not a square anymore.

    Been messing around with a lot of stuff and decided to pull back and rework my map fully. It'd devolved from my original idea of having several small rigs connected to a central rig with the cap on it to...well, the square thing it was before. So now it's this...thing. ...the cp is kind of on...
  8. Scrawnoisis Viollet Fox

    KotH Rigid

    Been messing around with a lot of stuff and decided to pull back and rework my map fully. It'd devolved from my original idea of having several small rigs connected to a central rig with the cap on it to...well, the square thing it was before. So now it's this...thing. ...the cp is kind of on...
  9. Scrawnoisis Viollet Fox

    KotH Rigid

    The barrels have commenced their annual journey south to their mating grounds. They may return soon enough; those who survived the journey to and fro, that is.
  10. Scrawnoisis Viollet Fox

    KotH Rigid

    LIghtingfix cuz the map had problems on the server. Hope I fixed it. Read the rest of this update entry...
  11. Scrawnoisis Viollet Fox

    Koth_Rigid - Lightingfixes and a ladder more.

    LIghtingfix cuz the map had problems on the server. Hope I fixed it.
  12. Scrawnoisis Viollet Fox

    KotH Rigid

    @Thunderchin It's a massive WIP, nothing is final, the map got a massive overhaul from b2 to 3, so these textures are just a means to get away from pure dev textures and get something that has decently recognizable sides.
  13. Scrawnoisis Viollet Fox

    EU Gameday - Sunday 15th May

    Map name: koth_rigged_b3 Author: Scrawnoisis Viollet Fox Thread: http://tf2maps.net/threads/koth_rigged.27757/ Download: http://tf2maps.net/downloads/koth_rigged.1459/download?version=3069 Notes: -
  14. Scrawnoisis Viollet Fox

    KotH Rigid

    Just about everything changed. - Spawns are now in buildings - Less space has been made available, maybe by a bit too much - Map's now jail-like in its appearance. At least I think it does. Read the rest of this update entry...
  15. Scrawnoisis Viollet Fox

    Koth_Rigid - The "I'd like to think this is still the same thing" - update

    Just about everything changed. - Spawns are now in buildings - Less space has been made available, maybe by a bit too much - Map's now jail-like in its appearance. At least I think it does.