Recent content by Sayuyu

  1. Sayuyu

    Mappers vs Machines Gameday - Everyday!

    mvm_canal_a2 https://tf2maps.net/downloads/mvm_canal.4118/ http://steamcommunity.com/id/shinarusayuno/ The only popfile is literally one of the Advanced Mannhattan ones, just threw it in there to try and test gatebots. Also what's the current test queue, if it's not too much to ask?
  2. Sayuyu

    MVM mvm_canal

    In version a2, a single control point has been added to each route for the robots to capture. Other additions have been added as well, such as an increase in map brightness, a reworked spawn area, a new popfile (it's just one of the advanced Mannhattan ones intended to test the capture points)...
  3. Sayuyu

    mvm_canal - Control Points

    In this version, a single control point has been added to each route for the robots to capture. Other additions have been added as well, such as an increase in map brightness, a reworked spawn area, a new popfile (it's just one of the advanced Mannhattan ones intended to test the capture...
  4. Sayuyu

    Mappers vs Machines Gameday - Everyday!

    Map name: mvm_canal_a1 Map download link: https://tf2maps.net/downloads/mvm_canal.4118/ Steam Profile: http://steamcommunity.com/id/shinarusayuno/ Pop File: Pretty much just one of the Rottenburg popfiles for testing purposes.
  5. Sayuyu

    MVM mvm_canal

    mvm_canal - Wide open map with lots of ways to get around. Still needs tested. Taking place in a Mann Co Shipping and Handling (and contraband smuggling) facility, the map has an emphasis on feeling very open and being worth exploring. It's definitely worth investing in jump height upgrades...
  6. Sayuyu

    mvm_canal a2

    Taking place in a Mann Co Shipping and Handling (and contraband smuggling) facility, the map has an emphasis on feeling very open and being worth exploring. The map focuses on having two routes which split apart from each other and then meet back up at the bomb hatch. Each route also has it's...