Recent content by Sage J. Fox

  1. Sage J. Fox

    Mappers Vs Machines: The Results

    Now I'm really worried because a lot of the technical issues pointed out never occurred while I was testing so I don't know if I even uploaded things right.
  2. Sage J. Fox

    Half-Life 2 Themed Pack v1

    It seems that somewhere between the Badlands and City 17, there was a bit of a teleporter mixup! The zip file contains a vpk file for your custom folder that includes normal and Halloween replacements for the small healthkit. Yes, just the small sadly, wanted to make more for the Jam but real...
  3. Sage J. Fox

    Half-Life 2 Themed Pack

    Half-Life 2 Themed Pack - Boo-daloob pshh It seems that somewhere between the Badlands and City 17, there was a bit of a teleporter mixup! The zip file contains a vpk file for your custom folder that includes normal and Halloween replacements for the small healthkit. Yes, just the small sadly...
  4. Sage J. Fox

    Mappers vs Machines **UPLOAD THREAD**

    Map Name: mvm_factory Download page: https://tf2maps.net/downloads/factory.4321/ Contributors: Sage J. Fox, Sweater Pups, Schaden Pop Files: mvm_factory, mvm_factory_advanced Notes: For "possible to complete" testing, please note players are expected to capture and hold the Control Point when it...
  5. Sage J. Fox

    Factory RC1

    Overview A fairly small MvM map, with a twist! Located in the center of the map is a control room the robots and defenders can fight over King of the Hill style. Depending on which team holds it, conveyor belts leading throughout the map will either run towards or away from the pit, helping the...
  6. Sage J. Fox

    MVM Factory

    Factory - Seige the Means of Production Overview A fairly small MvM map, with a twist! Located in the center of the map is a control room the robots and defenders can fight over King of the Hill style. Depending on which team holds it, conveyor belts leading throughout the map will either run...
  7. Sage J. Fox

    TF2Maps Presents: The Winter 2017 72hour TF2Jam!

    Wasn't strictly learning them, but, confirmed a few modeling/texturing techniques that save oodles of time, like turning a single circle into a curving piece of coiled wire, how to get (mostly) perfect weighting for a "collapsing to flat" animation with a point matrix, and using screenshots of...
  8. Sage J. Fox

    TF2Maps Presents: The Winter 2017 72hour TF2Jam!

    Of course, but you still need a blend texture [material], whether you make it yourself or not.
  9. Sage J. Fox

    TF2Maps Presents: The Winter 2017 72hour TF2Jam!

    First, it needs to be a texture that can be blended. Filtering "blend" should get you just about all of them. Then you can just use the Paint Alpha tool on the displacements tab to alter the texture in a near identical fashion to the Paint Geometry tool. Left mouse button fills in with texture2...
  10. Sage J. Fox

    TFC-like DetPack Prefabs

    TFC-like DetPack - Real men MAKE their own doors. Always liked some of the lesser used features in TFC, such as the Demoman's ability to plant detpacks in certain areas of some maps to actually open up or close off paths. This set of prefabs and models aims to help recreate that for TF2...
  11. Sage J. Fox

    Past 72hr Jam Entry TFC-like DetPack Prefabs 2017-02-13

    Always liked some of the lesser used features in TFC, such as the Demoman's ability to plant detpacks in certain areas of some maps to actually open up or close off paths. This set of prefabs and models aims to help recreate that for TF2. Contents...
  12. Sage J. Fox

    TF2Maps Presents: The Winter 2017 72hour TF2Jam!

    Ah Hell, count me in.