Recent content by Resin_

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    Lighting Issue

    Yea, i just quickly went through and modified most of them. I'll grab the rest next time around. It's looking like I'm gonna have to roll back to an earlier revision at this point, just can't seem to figure out this issue.
  2. R

    Lighting Issue

    Alright guys, I'm back after a bit more work. Still no luck! Things I've done since my last post: -Cleaned up the lighting a bit -Moved the entire map up on the grid, a decent bit away from origin and recreated the 3dskybox -Removed all the water on the map -Replaced any tool textures aside...
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    Lighting Issue

    Thanks for all the responses everyone! I'm going to look into the water brush and zero child (again) and see how that goes. As for the zero percent distance, that was just me being lazy; I'm going to go back and touch that up as well. Will return shortly with an update and new compile log...
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    Lighting Issue

    Thanks for the quick response! Hmmm no dice. It was indeed within a nobuild, but manipulating that still yielded the same results (origin is free of all brushes now, and in the void). It's getting late here now so I'll resume this tomorrow. Thanks for again for the help aly, if you have any...
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    Lighting Issue

    Hey All, Hopefully someone can help, interlopers wasn't too helpful. I'm having a strange lighting issue (environment & entity) , and I've tried the following: -Remaking the 3dskybox -Shifting the map/skybox on the grid -Compiling without HDR (wishful thinking) -Moved the light and sun...