Recent content by qewo

  1. Q

    CTF ctf_castle_catastrophe_final

    Oh forgot it because the tower is larger on the medieval side.
  2. Q

    CTF ctf_castle_catastrophe_final

    The Fences in directly in the middle its a illusion that it looks closer :D
  3. Q

    CTF ctf_castle_catastrophe_final

    Yea i never build the cubemaps mainly because i never though it was done to a high enough finnish to be worth it but i may clean up the last few bugs and then apply cubemaps. and i do agree that i should add a bit more height contrast around the place. Thanks :D
  4. Q

    CTF ctf_castle_catastrophe_final

    I kept the size of the map small and compact because medieval mode does not work very well in large open spaces. i added a 3d skybox but as i mentioned the hammer files corrupted before i could finish the map off to a high standard https://dl.dropbox.com/u/15061794/2012-08-29_00006.jpg its only...
  5. Q

    CTF ctf_castle_catastrophe_final

    A map i made for TF2's medeival mode that uses the scroll model for a CTF map and also used the development and final product for a college assignment. The CTF works perfectly (extensive testing) this version had some compiling errors but after this compile the hammer files seem to have...
  6. Q

    Jungle

    Did you make the lush plant life's models yourself. I'm planning on making a jungle themed map myself and i could really do with some cool models for it. Also great map i hope i end up playing it one day. :)