Recent content by PVCFaust

  1. PVCFaust

    KotH Skymill

    PVCFaust updated Skymill with a new update entry: B3: The big paint Read the rest of this update entry...
  2. PVCFaust

    Skymill - B3: The big paint

    Changelog: - Added a lot of detail to the whole map - Improved clipping
  3. PVCFaust

    KotH Skymill

    Changelog: - Remedy texture oopsie Read the rest of this update entry...
  4. PVCFaust

    Skymill - B2a: Minor texture change

    Changelog: - Remedy texture oopsie
  5. PVCFaust

    Skymill - B2: Trying to make it better

    Changelog: - Remade the exit of the upper path from spawn through the middle house to the point - Remade the sidepaths going around the point - Remade the connection from the mill cellar to said sidepaths - Added windmill wing detail - Removed ramp to windmill balcony - Improved clipping - Minor...
  6. PVCFaust

    KotH Skymill

    Changelog: - Remade the exit of the upper path from spawn through the middle house to the point - Remade the sidepaths going around the point - Remade the connection from the mill cellar to said sidepaths - Added windmill wing detail - Removed ramp to windmill balcony - Improved clipping - Minor...
  7. PVCFaust

    KotH Skymill

    Changelog: - Added detail everywhere - Gave the windmill wings - Added 3D skybox - Added another route into the cellar for both teams - Improved clipping Read the rest of this update entry...
  8. PVCFaust

    Skymill - B1: A fresh coat of paint

    Changelog: - Added detail everywhere - Gave the windmill wings - Added 3D skybox - Added another route into the cellar for both teams - Improved clipping
  9. PVCFaust

    Broken Detail Sprites?

    Then I can't help you. Maybe somebody else can.
  10. PVCFaust

    Broken Detail Sprites?

    There is a button to toggle detail sprites in hammer. For me, however, no detail sprites are being drawn, regardles of the buttons state.
  11. PVCFaust

    Broken Detail Sprites?

    To my knowledge, hammer doesn't draw detail sprites. Try to compile the map and look at it ingame.
  12. PVCFaust

    KotH Skymill

    Changelog: - Overhauled the building between the point and the spawns, again - Added detail to the yards infront of the spawns - Adjusted health and ammo placement - Various visual changes Read the rest of this update entry...
  13. PVCFaust

    Skymill - A8: What do you mean, Beta approaching?

    Changelog: - Overhauled the building between the point and the spawns, again - Added detail to the yards infront of the spawns - Adjusted health and ammo placement - Various visual changes
  14. PVCFaust

    KotH Skymill

    Changelog: - Overhauled the building between the point and the spawns - Added an outside-facing lip to the big holes/windows for easier access - Added detail to the main route from spawns to capturepoint - Adjusted health and ammo placement - Various visual changes Read the rest of this...
  15. PVCFaust

    Skymill - A7: Beta approaching

    Changelog: - Overhauled the building between the point and the spawns - Added an outside-facing lip to the big holes/windows for easier access - Added detail to the main route from spawns to capturepoint - Adjusted health and ammo placement - Various visual changes