I think im done with layout and geometry now. Maybe one more alpha update after this one but I've basically entirely moved on to detailing.
adjusted health packs
added more details around blu spawn
started detailing the pit side of the map
Barely functional map. It was a lot of work to make, but needs a lot more work to be good. I definitely bit off more than i could chew by underestimating how much work a Payload map would take, but it was a great learning experience.
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