this has immaculate atmosphere
you're so god damn good at this
This looks great, visually!
not what i was asking, but thanks. i need the OnTouchedByEntity output to fire on the beam when the beam passes through the func_brush, which...
as the title says, env_beam doesn't seem to be generating an output when it strikes a func_brush. based on the vdc wiki, i'm not sure it can.
this looks quite cool
this looks good as hell
get on the control point or we're gonna make Rei cap it again
oh word, thanks
Hammer can't seem to find the vrad/vvis dlls anymore. I tried reinstalling TF but no luck. Any idea how to resolve?
this is under the "Map" tab btw
See I interpreted it as "non-death-pit hazard" as in, any non player controlled (therefore environmental) way to harm players.
My question was...
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