Thank you very much! *said with excessive tardiness.*
Thanks man! Sorry I'm so late.
This is a comic I have been working on. If you are interested, the comic is here:...
After three maps I have only just now started using visgroups to organize things. And even then it was only to hide one section of clipping...
Yeah, I was looking into making trims and even making the actual window thinner than the wall itself. I appreciate the reference.
Mmmmm... Good point. I need to change that. I didn't think of the fact that the top portion of the wall is supported by nothing but glass
Still working on lighting. [ATTACH]
I still have quite a bit to do, but here is what i have so far on the final point design contest. [ATTACH]
I need to find the tutorial to bring models made in Maya into the game.
Personally, I really love the combination of the skybox with the rain. I used that on one of my maps as well. anyways, I'm liking the layout...
Plenty of time for polishing the final product I suppose.
Well I need to practice detailing anyway, so this seems like a great contest. Count me in.
Already thinking of what i'm going to map next.
Yeah this was a great event. I'm glad to have been a part of it!
I was gonna say stop, drop, and roll but I am entirely too late.
Separate names with a comma.