Recent content by Michie4life

  1. M

    Shmitz's Polypack thread

    This would be really really great for the engie :) Really
  2. M

    wa2secrets

    wel this looks gooed
  3. M

    Google + Pacman

    Yeah thats reall fun XD
  4. M

    Face][

    Thanks, I will release the first version with tf2 skybox but v2 will have more tf2 style things. For the map size: my friend will run the map on his server he currently has a i7 920 and 60 mbit internet so... yeah lag could be client side, but i'm also running i7 920...., so if people can't run...
  5. M

    Face][

    No, it's not because I already loaded it with the old skybox (HDR) and then i could just run it, but no it won't. But alright I'll give it a try. EDIT: Nope, won't work
  6. M

    Face][

    But i cant load the map....
  7. M

    Face][

    *** Error: Skybox vtf files for skybox/sky_nightfall_01 weren't compiled with the same size texture and/or same flags! Can't load skybox file skybox/sky_nightfall_01 to build the default cubemap! *** Error: Skybox vtf files for skybox/sky_nightfall_01 weren't compiled with the same size...
  8. M

    Face][

    I tested it there are no problems
  9. M

    Face][

    Thanks, I will use that one
  10. M

    Face][

    Thanks, going to fix it (what would be a good option?).
  11. M

    Face][

    It means 2, if you say you will hear: 'ctf face 2'
  12. M

    Face][

    Ctf_face][ is a remake of the original map from Unreal Tournament: GOTY I want your critics before I release it. Features: - HDR - 3 floor's - Health and Ammo crates - Almost original Map Ctf_face][ (original): http://www.youtube.com/watch?v=vj_L6vlc7Ls
  13. M

    pushing players trough a pipe

    I'am making a TF2 map and i want the players to be shoot through a pipe. I search the internet and the only thing i found was to use a trigger_push entitie but that did not work. Note: I use it to push players up.