Recent content by Kreg

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  1. Kreg

    Model The Fine Art Collection

    Wow those look excellent! I especially like the skeleton
  2. Kreg

    PL pl_vorwarts

    I'd like to see more pictures
  3. Kreg

    CTF Lavatech

    Look forward to seeing where this goes
  4. Kreg

    cp_cylandrill_a0 [open]

    Any feedback on how I could do something better would be nice too thanks.
  5. Kreg

    cp_cylandrill_a0 [open]

    I started this map maybe a month ago. It was intended to become a 5cp map. I was going for something to do with a cylindrical theme and some sort of drill in design based around drilling for water or something. I also wanted to make a map with a dam in the middle. Now a month later, I don't have...
  6. Kreg

    WiP in WiP, post your screenshots!

    Starting an extensive re-work of my map cp_regal
  7. Kreg

    Is Star Wars Battlefront 2 any good?

    Played it a bit a while ago, thought it was a good casual game, but I thought it wasn't a good long-term kind of game. I don't know how it's doing now. I'm kind of curious about how it's doing. Anyone still play?
  8. Kreg

    Messed up cart orientation {fixed}

    I reversed the orientation back to the original (which was facing right in the top down view) Problem solved.
  9. Kreg

    Messed up cart orientation {fixed}

    I loaded the abs preset into my map and rotated everything 180 degrees. When I loaded the cart into the game, it looks like this: What did I do wrong?
  10. Kreg

    CP cp_regal

    Changes: -Fixed respawn times -Blu wave time set to 2 -Red wave time set to 10 -Temporary removal of water in pit, but it still functions as a deathpit. I removed because I want to re-shape it, but I didn't have enough time for the update -Expanding and re-worked A point -Moved...
  11. Kreg

    cp_regal - Alpha 2

    Changes: -Fixed respawn times -Blu wave time set to 2 -Red wave time set to 10 -Temporary removal of water in pit, but it still functions as a deathpit. I removed because I want to re-shape it, but I didn't have enough time for the update -Expanding and re-worked A point -Moved...
  12. Kreg

    Adjusting respawn times

    I have forgotten how to set up the respawn times. Can someone help me out?
  13. Kreg

    CP cp_regal

    cp_regal - A simple attack/defend After a little over a year of development, (too long I know) I present, cp_regal. This is my first map I've released outside of a 72hr jam, so hopefully it's better than the maps I made for the two jams I've participated in. It's like 2am for me right now so...
  14. Kreg

    cp_regal a2

    After a little over a year of development, (too long I know) I present, cp_regal. This is my first map I've released outside of a 72hr jam, so hopefully it's better than the maps I made for the two jams I've participated in. It's like 2am for me right now so I'm going to leave this pretty...
  15. Kreg

    Do player clips cut visgroups? Also, what textures cut visgroups?

    Oh! I was wondering what that texture was for. Thank you.