Recent content by Knight-Errant

  1. Knight-Errant

    CP Lancelothold

    I wasn't able to play the map with you guys due to a hardware crash with the graphic card. I am a bit lost in what to change. The time I was there There was bit of a complaint that the map's game style was too "Gravepit" like, among other things like confusing layout and a dead end.
  2. Knight-Errant

    US Gameday - Friday, January 21

    Thanks. Also: http://forums.tf2maps.net/downloads.php?do=file&id=4462 Version a1a Door problem to C leading into killing people walking into the door. Fixed now, in time for game day. Sorry!
  3. Knight-Errant

    CP Lancelothold

    Apparently, the last two new doors were not set to disable at start of map, only after they've been opened once. Thank you for this find, I totally didn't even check them the ump-teenth time around. EDIT: OP update now has download to a1a. Its a shame I didn't catch that going through it...
  4. Knight-Errant

    CP Lancelothold

    Why yes, I am. Do I know you or at least should I?
  5. Knight-Errant

    CP Lancelothold

    Lay off the Spanish Inquisition. I just asked him to fix the game mode (when Snark hadn't updated the resource pack yet) and doors because I got the IO wrong.
  6. Knight-Errant

    US Gameday - Friday, January 21

    Map: cp_lancelothold_a1 File: http://forums.tf2maps.net/downloads.php?do=file&id=4458 Thread: http://forums.tf2maps.net/showthread.php?t=16177 Time: Any time. Please make it for only 15 mins. Medieval mode shouldn't need more than that. STV: sure
  7. Knight-Errant

    CP Lancelothold

    I have to agree with you on the "looks cramped" there, but its A1 and I'm not sure off hand, but I think it might be a larger area than Degroot Keep's point. Though haven't actually tested a map that wasn't Degroot Keep for the new Medieval Mode to fix it just yet. I will definitely keep that...
  8. Knight-Errant

    CP Lancelothold

    Style: Medieval Mode Theme: Swamp, Castle Light: Daylight Version: A2 Authors: Knight-Errant (layout), Midel (programming) There isn't really much to say about this map at the moment.
  9. Knight-Errant

    Ultimate Mapping Resource Pack

    Ultra Minor thing: In the prop pack as of Oct update, the door from YM's payload map is intersecting the other doors (or maybe its just on my pack?) [No response needed] I look forward to your Dec/Jan update!
  10. Knight-Errant

    Artpass Omochabox

    Good luck with the job hunt and all. That skybox is the bee's knees!
  11. Knight-Errant

    artpass_whark

    This idea is a bit jaw dropping. I want to play it when its complete.
  12. Knight-Errant

    TF2M Minecraft?

    I dunno why either, I didn't even know there was an options menu till now. >.<
  13. Knight-Errant

    TF2M Minecraft?

    I wish I could at least enjoy looking at what you guys made. Let alone actually trying to build in it.
  14. Knight-Errant

    Would you ever consider releasing a version of CP_Haarp?

    Would you ever consider releasing a version of CP_Haarp?
  15. Knight-Errant

    CP artpass_aboojumsnark

    I think it be a bit funnier with cables, actually.