Another thing I noticed is that the team coloured corner pieces of the various frieze pieces have really big collisions(?) which cause them to leak when theyre on a void touching wall. I can just put brushes around them but its really tedious.
Oops thats embarrassing, when I moved my spawns up I must have deleted light_environment should be fixed now. Let me know if theres a problem with the upload
-Moved spawns up to not have awful timings
-added new flanking routes so the map isnt as linear
-other minor changes like optimizations that I'm probably forgetting
Read the rest of this update entry...
-Moved spawns up to not have awful timings
-added new flanking routes so the map isnt as linear
-other minor changes like optimizations that I'm probably forgetting
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