Recent content by kamuixmod

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    VScript Christmas Presents

    kamuixmod submitted a new resource: Christmas Presents - Eliminated players drop Christmas gifts granting random power-ups! Read more about this resource...
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    Christmas Presents 2023-12-15

    Made something special just in time for Christmas Shake up your battles where fallen enemies turn into bearer of gifts, dropping Christmas packages filled with random buffs - but hurry, these festive surprises won't wait around forever! To enable this on your Map, put this script into...
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    Future Cop: Precinct Assault [Vscript]

    kamuixmod updated Future Cop: Precinct Assault [Vscript] with a new update entry: Removed debug options Read the rest of this update entry...
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    Future Cop: Precinct Assault [Vscript]

    kamuixmod updated Future Cop: Precinct Assault [Vscript] with a new update entry: Bug fixes, QoL and re-balancing Read the rest of this update entry...
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    Future Cop: Precinct Assault [Vscript] - Bug fixes, QoL and Re-balancing

    Updated Medic Quickguide visuals by removing Mipmaps for improved clarity and detail. Optimized player dimensions, movement speed, and jump height to better align with map scaling. This adjustment may also mitigate issues related to players getting stuck when interacting with tanks. Resolved...
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    Future Cop: Precinct Assault [Vscript]

    kamuixmod updated Future Cop: Precinct Assault [Vscript] with a new update entry: Updated Guide Textures & Edict Cleaner Read the rest of this update entry...
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    Future Cop: Precinct Assault [Vscript] - Updated Guide Textures & Edict Cleaner

    Updated the Guide Walls to have no Mip Maps and tightened the Edict Cleaner for emergencies as well as added additional Text to the Hud Numbers indicating Points and Unit Counts
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    Future Cop: Precinct Assault [Vscript]

    kamuixmod updated Future Cop: Precinct Assault [Vscript] with a new update entry: Callstack Fix and Quick Guide Improvement Read the rest of this update entry...
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    Future Cop: Precinct Assault [Vscript] - Callstack Fix and Quick Guide Improvement

    Fixed the Callstack Error that would appear on Line 801 due to an issue with Caller. Improved Quick Guide Info Panels and added a Basic Guide to the very front for a short summary. Fixed minor Issue with Spy's Hijacking not properly setting the Hijacked Turret's skin to the correct color...
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    Future Cop: Precinct Assault [Vscript]

    kamuixmod submitted a new resource: Future Cop: Precinct Assault [Vscript] - Reimagined Moba from 1998 in TF2 Read more about this resource...
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    Future Cop: Precinct Assault [Vscript] V3.4

    Welcome to Precinct Assault! This Map is a re-creation of the classic "Precinct Assault" game mode from Future Cop: LAPD, originally released in 1998 for the PS1, this map brings a never seen MOBA-style gameplay to TF2 as both teams battle it out, strategically sending their purchased tanks to...
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    Mann The Barricades: Mann vs Machine Buildables

    Now with the Addition of VScript, it would be amazing to have this brought over there
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    Static Prop Combine: how do I do that for TF2 maps, and is the VDC lying again?

    I think after some recent updates it does seem to work, it's just that i couldn't get it to work. Dunno if i'm using the comp_propcombine_set wrong. [INFO] mdl_compiler.__enter__(): Found 0 existing models/maps/first_room30halfmethod_smallersize_backup/propcombine/* [WARNING]...