Recent content by Jimmy Nicholls

  1. Jimmy Nicholls

    KotH shipment (now in KOTH Flavor, and optimized!)

    Is this a conversion from COD4?
  2. Jimmy Nicholls

    PL Levee

    It's a good song. But it outstays it's welcome. GET ON WITH IT!
  3. Jimmy Nicholls

    Things We Don't Like About TF2

    The Dead Ringer used to annoy me. Now most spies use it, so when I kill a spy I take special attention to make sure he is dead. The spy is just an aggravating class because whenever you get killed by him it feels cheap. It's fun to play, and it's fun for other players when you fail. At least you...
  4. Jimmy Nicholls

    Let's make TF2M some money: avatar hats

    Still I think he has a point. I think offering this as a reward for detonators is a good idea. Microtransactions not so much.
  5. Jimmy Nicholls

    ARENA Arena_Gunz_Mansion

    I appreciate you are trying some new stuff here but you do seem to be going about it the wrong way. I played this map and assumed it wasn't a serious venture. I'm not saying you are a terrible mapper but this map is terrible. Quite plainly it does not work for TF2. We had a bit of a laugh...
  6. Jimmy Nicholls

    EU Gameday - Friday, March 4

    Ah I see. Just because of the name I assumed it was remaining an orange map (like cp_orange_x3 or whatever its called). Actually for testing purposes I think there is an argument to be made for texturing it properly. I realised while trying out loc_n_lol's watermill that the detailing of a map...
  7. Jimmy Nicholls

    CP Hexa

    With 5 CPs there are 4 potential scenarios in the map (plus another for when the game starts and the point is neutral, but that doesn't last the whole game). 6 CPs there are 5 potential scenarios. In a 5 CP map one team will always have the advantage after the neutral point is capped. In 6 CP...
  8. Jimmy Nicholls

    EU Gameday - Friday, March 4

    Lol Orange maps. Lazy bums can't be bothered to texture the thing. Please do. It improves the map.
  9. Jimmy Nicholls

    CP Tundra

    I had a brief jump around just to see what was what. The layout looks really good to me. It's quite compact but it's obvious how it would work as a Push CP. I reckon if you made 2 more stages and turned it into a multi-stage thing it could well rival Dustbowl for quality. :D
  10. Jimmy Nicholls

    CP Highlands

    Looks like it could do with more detailing. And it is quite blocky. But it could play quite well regardless.
  11. Jimmy Nicholls

    Mariner's Graphics Mod List

    Yeah I can't even see that much difference in the Payload Cart. But I do think the Train and Truck look natty
  12. Jimmy Nicholls

    US Gameday - Wednesday, March 2

    I think it's only supposed to last for 2 hours. But this is the first one I'll be playing so I don't really know.
  13. Jimmy Nicholls

    ARENA Scarlet Devil Mansion

    It does look interesting. I'm dubious as to how it would play in Arena, and some of the texturing/detailing could be improved (I'm thinking of that screenshot of the library). But it certainly is intriguing.
  14. Jimmy Nicholls

    How do you choose a server to play?

    I trusted you to be smart enough to pick the rule that applies most of the time :P Otherwise everyone would pick most of the options. I don't have a lot of RL friends who play this game anymore, but when they do I play with them. I also sometimes crave a specific map and go searching elsewhere...
  15. Jimmy Nicholls

    How do you choose a server to play?

    I was just wondering what the server habits of the TF2maps community were like. I tend to stick to a bunch of servers that I like, Uberium, Playstuff and Hampshire Heavies mostly. I don't really play servers with more then 24 people, because they are too spammy. I mostly stick to official maps...