Recent content by jakeparlay

  1. jakeparlay

    Stronghold trees

    I reskinned the trees from ep1 in a more tf2-like fashion.. feel free to use 'em! :thumbup1:
  2. jakeparlay

    cp_sidewinder (beta8)

    agreed, will fix
  3. jakeparlay

    Model Farm Props

    SHMITZY you're the MAN
  4. jakeparlay

    cp_sidewinder (beta8)

    Many thanks! Fixed! if any server ops downloaded the map in the 20+ hours since I originally posted, please re-DL. I had to prune out two entities, and it's fine now.
  5. jakeparlay

    cp_sidewinder (beta8)

    cp_sidewinder (beta8) I've taken to heart a lot of the feedback from beta 5 and am proud to roll out beta 8! Here's the changelog: Completely reworked middle area Added new, more useful tunnels to mid area and removed old ones When the map begins players spawn closer to the action...
  6. jakeparlay

    ctf_chaos

    glad to see you indulging yourself in another 'castley' map. I love making them myself, and love playing in them, too. This really looks superb so far!
  7. jakeparlay

    jakeparlay - Question

    in my opinion, it was the game that brought us out of the pixel art ages and into the polyon-based graphical gaming style in the mid 80's. Out of This World, for Apple IIgs, Tandy, etc etc.. glad i could help trigger some memories. :) It took me months and months to remember the...
  8. jakeparlay

    Thoughts On A Merger *IMPORTANT, PLEASE READ*

    well said. i'm with shmitz
  9. jakeparlay

    Map contest name reservation! Reserve your map name here.

    i would, if it's built by you :tongue_smilie:
  10. jakeparlay

    I live!

    welcome back old chap
  11. jakeparlay

    [WIP] cp_roswell

    hahah good stuff shmitzy
  12. jakeparlay

    **Official Map Contest Details**

    I would say drop the part about having to be industrial/mining theme. You're gonna get a whole fistful of fresh maps out of a solid contest like this ... why constrain them all to one theme ? :D everything else looks great though, i'm in
  13. jakeparlay

    Map contest name reservation! Reserve your map name here.

    cp_highlander :thumbup:
  14. jakeparlay

    ctf_truss preview - video!

    had a great time playing truss last night on IAM. the map has plenty of head on head meat-grindy action (always a big hit with joe pubber), but also has some nice flanking and sneaky routes. FPS is surprisingly good with an expansive middle area, filled with water nonetheless. great job
  15. jakeparlay

    Cp_Heatsink

    ace