Recent content by jakemaheu

  1. jakemaheu

    Ctf_2fort_vesuvius

    Assuming that your lighting is correct? Yes.
  2. jakemaheu

    Why do you love steam convos?

    3:04 PM - Tera: DREAMWEAVER JUST USED MY REMOTE SERVER AS A TESTING SERVER AND FUCKED THE WHOLE SITE 3:04 PM - Tera: GAHHHHHH
  3. jakemaheu

    Super Goldrush

    This looks incredible. Also, may I suggest Goldschläger?
  4. jakemaheu

    Why do you love steam convos?

    Nevermind, ninja'd by Seba.
  5. jakemaheu

    Model Black Ball with Texture

    In!
  6. jakemaheu

    koth_buckethill

    I will be increasing the size, hopefully. It's just a matter of filling in the space and keeping things on-grid.
  7. jakemaheu

    koth_buckethill

    Again, I'd take screenshots if TF2 would stop crashing long enough to load the map. I'll give it a shot on another computer I've got. EDIT: SCREENSHOTS ARE NOW UP. Thank you for being the single person to actually look at the map. I realize that I've probably done texturing too early, but...
  8. jakemaheu

    koth_buckethill

    Well, here's koth_buckethill. Currently in its second alpha, it's a small KOTH map designed to be fast-paced. I'm not sure where to go from here, but I'm pretty sure that I've added too much detail for an alpha. >.> Thanks to: ----------------------------------- Aly, for being a girl and...
  9. jakemaheu

    Deposit

    Of course. I realize that you're just working mainly on the design right now, and it does look promising. I can't wait to see the next iteration!
  10. jakemaheu

    Deposit

    I don't, but I figure that it's better to be safe than sorry.
  11. jakemaheu

    Deposit

    I'm liking the work you've put into this map so far, so I'm giving it a quick critique. Graphics courtesy of mspaint. In this screenshot, you'll obviously notice that I've made a few notes. Starting from the top, we've got those light props. It might just be your computer, but it's rendering...
  12. jakemaheu

    Monolith

    I realized after I posted that those pillars were not, in fact torches. They could still be used as some pretty bitchin' torches, though. I made a replacement model for your pillars, too; check your PMs.
  13. jakemaheu

    Monolith

    I like the idea/theme that you've got going, but I'd like to make a few suggestions. First, I'd increase the light levels. Personally, I'd do a daytime desert map (hot desert = lots of lighting). I like the large torches you've got outside of the monolith. I would definitely add some flames...
  14. jakemaheu

    Portal. Free. Until May 24th!

    I love Valve and all, but am I the only one even slightly angry that this is being given away for free? I paid for both of my copies (Orange Box + Steam sale). Why not offer a discount on Portal 2 to those who actually bought it?
  15. jakemaheu

    TF2MAPS.NET community project: Second try

    jakemaheu Blocker/base designer Optimizer What is the theme, per se? I noticed a swamp walkway in that photobucket link-- is that it?