Followed through with all the things I said I would push by this version, also consulted a few people with different levels of vision impairment...
NO MORE DEV TEXTURES
still some floating nodraws here and there, but they'll be all gone by b6 which I aim to have released by next friday...
Small update, just wanted to fix a few things I had missed in b5
aligned the skybox correctly
further decorated the skybox
clipped the railing...
Added a 3d skybox. Its not complete but I wanted to push one out so the map looked less poo
Deatiled the ramps leading into unders
Few clipping fixes
Z fighting fixes
Fixed some overlays not showing on some brushes
PROBLEMS IM AWARE OF
the murals at spawn are...
Started detailing spawns
Adjusted a lot of pre-existing details to accommodate for new details
Spawn and spawn...
Wow, lots of feedback since b4!
Thanks again to raze, omni, core and everyone in au hl mercs discord for helping shape the map!...
Restarted the project to realign focus
Removed almost every gameplay change
Fixed a lot of clipping
Tidied up some previous changes
Separate names with a comma.