Recent content by GoBologna

  1. GoBologna

    2-Way Payload

    Thanks. :D
  2. GoBologna

    2-Way Payload

    I had an idea the other day and I want to know if it's possible to do this. I want to make a type of payload map where both teams are on the offensive, trying to push the cart to the other team's base. Is this possible, and if so, how?
  3. GoBologna

    Making a stream with a waterfall

    Hi guys. I am making a map in Hammer that will be a Control Point map. The thing is I want to include a stream that flows into a waterfall. I have a few questions about this. 1.) This is probably a stupid question, but how do I make water? 2.) Once I've made the water, how do I make it...
  4. GoBologna

    Messed up vertical movement.

    The lag problem went away. I had the server set to 1 player, so that must've been the problem. Thanks!
  5. GoBologna

    Messed up vertical movement.

    How do I check? By the way, that Node Graph thing is really bugging me. Any clue what it means?
  6. GoBologna

    Messed up vertical movement.

    I still have the problem even without any displacements. But I'll get a pic for ya. EDIT: This may be a silly idea, but I think the skybox might be lagging. I'll try it out. Alright. The problem is less frequent, but still there. And I'm not sure about the displacements.
  7. GoBologna

    Messed up vertical movement.

    I'm not sure about any of the problems, but I doubt it has to do with gravity settings. The only other thing I can tell you is: "Node Graph Out of Date. Rebuilding..."
  8. GoBologna

    Messed up vertical movement.

    For some reason vertical movement is kinda screwy on my map. Let me elaborate: When I jump, for some reason I kinda float in the air for a little bit. After that, I seem to teleport to the ground. Two other things I noticed are: 1.) If I walk off an edge I can walk through the air until I...
  9. GoBologna

    Help. TF2 isn't working while using Source SDK.

    Well, my only problems now seem to be: 1.) Vertical movement being messed up 2.) "Node Graph Out of Date. Rebuilding..."
  10. GoBologna

    Help. TF2 isn't working while using Source SDK.

    Then I'm stuck with the same problem I had before. XD By the way, when I try to test my map in the TF2 window the spawns aren't working correctly. I've only tried one map so far, though. I'll go try another. EDIT: Well, my the spawns are working, but whenever I load one of the maps I'm...
  11. GoBologna

    Help. TF2 isn't working while using Source SDK.

    Next problem: "Run Map..." still doesn't work correctly since you can't have two windows of TF2 running at the same time.
  12. GoBologna

    Help. TF2 isn't working while using Source SDK.

    Still isn't working. Thanks anyway.
  13. GoBologna

    Help. TF2 isn't working while using Source SDK.

    I've got a big problem that's preventing me from testing my maps. Here's the situation: I have a map ready to test in Hammer. I click "Run Map..." It seems to compile just fine. The problem comes when Steam tries to run Team Fortress 2. I get the following message: "This game is currently...
  14. GoBologna

    Hi there.

    Hi. I'm GoBologna. I'm 15 years old and hope to study Game Design when I get out of high school. My favorite map is koth_nucleus, but I also enjoy some payload maps. My favorite classes to play as are Pyro, Heavy, and Sniper.