FloofCollie's Recent Activity

  1. FloofCollie rated 14bit's post Like in the thread The Microcontest Megathread - Season 2.

    Microcontest 14 begins on May 22nd at 10:00 AM EDT (14:00 UTC), and has a difficulty of 3/5. Brush up on working with Source's I/O...

    May 17, 2021 at 10:30 AM
  2. FloofCollie rated evanonline's post Like in the thread CTF Tombfort.

    It's been 6 or 7 years and I'm back into TF2 and I'm going to update this freaking map. Looking at it with fresh eyes there's a lot I...

    May 17, 2021 at 7:40 AM
  3. FloofCollie thanked seth's post in the thread [GUIDE] Lightmap optimization.

    This article will focus on how you can manipulate the lightmaps in your level to reduce compile time and file size, without reducing...

    May 15, 2021 at 8:22 PM
  4. FloofCollie rated Mikroscopic's post Like in the thread 21Gorge behind the scenes: Why a control point map needs NPC entities.

    For Startacker's 2020 April Fool's Day contest, I created a map named cp_21gorge. It's an edit of 5gorge but with 21 control points...

    post2.png post3.PNG post5.png post6.png post1.PNG May 14, 2021 at 4:37 AM
  5. FloofCollie thanked Fluury's post in the thread Smalltime.

    you no longer get stuck on the stupid gravel Read the rest of this update entry...

    May 13, 2021 at 5:58 PM
  6. FloofCollie thanked Fluury's post in the thread Smalltime.

    CHANGELOG B2: - Clipped the 5000 spots floof and others have reported. Mostly horizontal, still unsure what to clip vertically. - Minor...

    May 13, 2021 at 11:45 AM
  7. FloofCollie rated nesman's post Funny in the thread CP proclaimer.

    I better not have to walk 500 miles

    May 12, 2021 at 6:20 AM