Recent content by Fingersniffer

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    CTF_Call2Arms_A3 - released

    No feedback after last night?
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    CTF_Call2Arms_A3 - released

    Hope the.....er......bonus time on the map tonight didn't screw things up too much. ;)
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    [WIP] pl_haywood

    Looks really nice. :)
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    Gameday: XV

    Map - CTF_CallToArms_A3 Download - http://www.fpsbanana.com/maps/download/56993 Map is for testing - Yes Discuss here - http://forums.tf2maps.net/showthread.php?t=2585
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    CTF_Call2Arms_A3 - released

    Firstly, we appreciate the feedback. :) Nosh?;) This has been something people HAVE commented on and I guess a few of them are lower than is traditional for TF2. MY main point would be - Are they SO low that they get in the way of gameplay? In my experience they aren't, but that's just...
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    CTF_Call2Arms_A3 - released

    When we had it scaled up, it looked like jelly. So, "cheap" water it is.
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    CTF_Call2Arms_A3 - released

    We're happy as it is, thanks.
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    [WIP] pl_valley (tentative name)

    [EDIT] DJive [EDIT]
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    CP_Dryer

    Your buildings look good, though the ground outside still looks too.....perfect. Could maybe do with some displacement, as Youme said. :)
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    [BETA]cp_ironbowl

    That's a shame, looks like you've put a lot of work into it. :( Good luck with it in future.
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    Why does the lighting do this in my sewer?

    Could it be textures out of alignment? Some of em look a bit out.
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    WIP CTF_Call2Arms - Alpha

    Lol, yeah we knew about those but by the time we noticed, about fifty people had downloaded the map from FPSbanana, so it didn't seem worth putting up a new version just to fix those. As for the ceilings......not much we can do about those now without some MAJOR headache-inducing messing...
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    WIP CTF_Call2Arms - Alpha

    We've had to make a few changes due to crashes so the updated file is now here: http://rapidshare.com/files/106990085/ctf_call2arms_alpha.zip.html
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    Map crashin (still)

    There's no error given (as far as I can see, even in the server log). Thing is, I've just spoken to a couple of clan mates who say that as soon as the server "crashed", they went straight back on the server and our map was still running. (???)