Recent content by FamyCHoff

  1. FamyCHoff

    flashlight bug (SOURCE ENGINE 2013 SINGLEPLAYER)

    Hi guys, after compiling I noticed the following problem: when you turn on the flashlight, the map is cut off. Before that, there was a problem, but the usual compilation with the VIS parameter was solved, but this time it did not work. I already tried to gradually disable entities and triggers...
  2. FamyCHoff

    Winter Harvest Smissmas 2022!

    FamyCHoff submitted a new resource: Winter Harvest Smissmas 2022! - winter, harvest, tf2 Read more about this resource...
  3. FamyCHoff

    Past 72hr Jam Entry Winter Harvest Smissmas 2022! 2022-07-24

    reskin of the official tf2 map under the winter theme! Saved default textures. thanks for the content from the site "tf2maps": https://tf2maps.net/downloads/static-birthday-gibs.11900/ https://tf2maps.net/downloads/wabbles-small-smissmass-pack.11995/...
  4. FamyCHoff

    compilation option - -staticproppolys doesn't work in hammer editor source SDK Base 2013

    compilation option - -staticproppolys doesn't work in hammer editor source SDK Base 2013, but works fine in Counter-Strike Source. How to do the same?
  5. FamyCHoff

    How can you fix a texture bug with a model?

    link on video where bug textures - View: https://youtu.be/gYnqrHYir2w
  6. FamyCHoff

    How can you fix a texture bug with a model?

    how can you fix this texture bug? "UnlitGeneric" { "$baseTexture" "nature/snowy_treeline001" "$translucent" 1 "%compilepassbullets" 1 "$nodecal" 1 } this is the vmt file of the texture of the trees behind the model.
  7. FamyCHoff

    graphic bug with brush with fog texture

    Okay, I was able to fix this, but how do I fix it now?...
  8. FamyCHoff

    Map file size help

    try to turn some of the brushes into a model (I think it will do as a weight optimization, although I might be wrong.)
  9. FamyCHoff

    graphic bug with brush with fog texture

    There was a bug with a brush with a fog texture. If you surrender, a beetle will appear, and if you get closer to a certain distance, it will disappear. How can this error be corrected? p.s. rear if that displacement
  10. FamyCHoff

    compilation stops at Finding displacement neighbors ...

    Yes, I checked it and it turned out that way. Thanks a lot, finally solved this damn problem
  11. FamyCHoff

    compilation stops at Finding displacement neighbors ...

    As I said in the question, I already did this, basically manually removing all offsets in the totals and there was also a problem, unless you turned off the offset group itself. It happened 2-3 times when I found a problematic disp, but as I included others, it stopped compiling.
  12. FamyCHoff

    compilation stops at Finding displacement neighbors ...

    Hello, I decided to compile the map. As a result, the map does not compile to the end and stops at Finding displacement neighbors ... I manually removed all the displacements - there was also a problem, but if I turn off the displacement group in the visgroup, then it compiles normally. I want...