There's an env_soundscape entity in the middle of a room with the soundscape 2fort.Indoors. The radius is set to -1, and players spawn in the same room but are unable to hear the soundscape. Why? Did I mess up something?
Sorry for the late response, was busy with other stuff. Anyway, I have renamed the vmf, it is still too big. Would there be any other solutions, or is there none?
If this is your first time logging in after the migration (Feb 8, 2022), you must reset your password to log in. Follow this guide if you're having trouble