Our servers are now running a Steam Workshop rotation, if you'd like your map to be considered for inclusion on our rotation, post in the rotation discussion thread

Or, if you just want to play some of the best community maps the Workshop has to offer, you can join our servers by clicking these links:

EArkham's Recent Activity

  1. EArkham rated Nick's post Like in the thread WiP in WiP, post your screenshots!.

    We Cuba now boys [ATTACH] [ATTACH] [ATTACH] [ATTACH]

    20170226224010_1.jpg 20170226223959_1.jpg 20170226224041_1.jpg 20170226224025_1.jpg Feb 27, 2017 at 1:19 AM
  2. EArkham rated Necr¤â's post Like in the thread WiP in WiP, post your screenshots!.

    Started a bit of detailing on terrace, as well as a few custom models. In particular the fence models based of the existing gothic fence...

    koth_terrace_a70002.jpg koth_terrace_a70001.jpg koth_terrace_a70000.jpg koth_terrace_a70003.jpg Feb 25, 2017 at 12:28 PM
  3. EArkham rated Yrr's post Agree in the thread Steam Workshop Rotation.

    Can I request koth_bagel be added to the rotation? Workshop page

    Feb 25, 2017 at 12:28 PM
  4. EArkham rated Invalid nick's post Like in the thread WiP in WiP, post your screenshots!.

    friday wip! sooooo...think its time to wrap this lil piggy up and move on! here are some dewm_b8 screens (compared to what it look like...

    Feb 24, 2017 at 11:17 AM
  5. EArkham rated Crash's post Like in the thread KotH Trenchfoot.

    Beta 2 2-23-17: Remade area between trenches on mid entirely, very experimental, we'll see how it goes Some minor bug fixes First time...

    Feb 24, 2017 at 1:10 AM
  6. EArkham replied to the thread How the hell do I design a good map.

    It's simple. Just make a giant block the size of your entire map, then use the carve tool to remove everything that isn't a good map....

    Feb 21, 2017 at 1:35 PM
  7. EArkham replied to the thread Jill announces TF2 beta branch in Steam Discussions.

    I waste so much time going back and forth from Hammer to TF2 checking and tweaking blend modulates I'd be endlessly thrilled if we got...

    Feb 21, 2017 at 12:29 PM
  8. EArkham rated Yrr's post Like in the thread Jill announces TF2 beta branch in Steam Discussions.

    blend modulation is one of the few features from csgo hammer i could see being useful altho as far as im aware csgo hammer has a lot of...

    Feb 21, 2017 at 12:28 PM
  9. EArkham rated Fr0Z3nR's post Funny in the thread Jill announces TF2 beta branch in Steam Discussions.

    Time to stress test with Snowplow!

    Feb 21, 2017 at 12:27 PM
  10. EArkham thanked Hyperion's post in the thread Jill announces TF2 beta branch in Steam Discussions.

    http://steamcommunity.com/app/440/discussions/0/135509472115112472/

    Feb 21, 2017 at 12:26 PM
  11. EArkham rated 404UserNotFound's post Like in the thread [Resource] Badlands cut props.

    Whoops, I made this thread in the wrong section. I should've put up a proper download for the Models & Textures section. I'll put...

    Feb 20, 2017
  12. EArkham replied to the thread The Winter 2017 72hour TF2Jam - The Showcase!.

    For some reason, I was really impressed the TF2 team bothered to count up all the entries until I realized that Swordfish already did...

    Feb 20, 2017