EArkham's Recent Activity

  1. EArkham replied to the thread Physics simulation ported to a prop sequence?.

    For vertex animations, you have to use FBX, not the SMD from Wallworm. It compiles fine with the workshop tools inside TF2. I haven't...

    Dec 16, 2017 at 11:23 AM
  2. EArkham replied to the thread Physics simulation ported to a prop sequence?.

    I was originally going to do vertex animation for the ramp on snowycoast in the finale (where it splits apart and waggles and all that),...

    Dec 15, 2017 at 11:07 PM
  3. EArkham replied to the thread Team Fortress 2 Update Released.

    Aw hell, things are getting real

    Dec 13, 2017 at 11:47 PM
  4. EArkham rated tf2.com's post Like in the thread Team Fortress 2 Update Released.

    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major...

    Dec 13, 2017 at 11:46 PM
  5. EArkham rated Faux Rhinoceros's post Like in the thread CP Ares.

    Ares - 5cp version of my 72hr koth map I had a good run during the last 72hr jam, so i decided to make a 5cp version of the koth map...

    Dec 12, 2017 at 10:58 AM