I’ve sent an email to the TF2 team for various bugs that I was able to track down and reproduce- Dying to direct flames means you do not send an...
In today's tf2 update (3/2/2021), an undocumented change has fixed kills and deaths not working on ghosts. Rejoice! [IMG]
b1 notes: Lower emission rate of floor fog make the tongue on the ghost a different color to make it pop make the ghosts just a teeny bit larger...
beamy loves you back
To kick off entering beta, I've added some very base-level ideas for atmosphere, assets, and sounds. Say hello to Beamy! Beamy is a friendly...
For my map, I'm trying to apply a fade to the players screen using the modulate effect. The VDC mentions that this should essentially color...
Notes- make unlock time somewhere between 60-90 ; 90 felt too drawn out and 60 is still a bit too short maybe increase dispenser range again?...
The spellbook that spawns when the point unlocks is now a rare spell, and only spawns once The spellbook now has a particle effect to announce...
Good news! I sent an email to Eric Smith of Valve, and the issue with kills and deaths not being counted for when a player becomes a ghost is...
Notes: the sweeping trigger has a tendency to kill people- enable this only a few seconds after the round begins instead of a millisecond the...
[IMG]
New mechanic "Last Man Standing" When your team is reduced to just one player, they will be announced as the last player remaining. This player...
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