Recent content by Demonsul

  1. Demonsul

    Aritamwis

    Thanks, everyone. Wow, this is getting a better reception than I hoped. Now, I just wait for the fact that it has never been game-tested and balanced to catch up with me...
  2. Demonsul

    Aritamwis

    Thanks. I tried to keep the map styles simple, so that there wouldn't be too many contrasting areas.
  3. Demonsul

    Aritamwis

    I'll have to post this some time, so I might as well get it over with. Right, here it is. CP_ARITAMWIS. Alpha zero, because it's probably full of bugs and flaws. Tell me whatcha think. The map is a single stage three point attack and defend CP game. Random pseudo update massive image...
  4. Demonsul

    Uploading to the EU Server is now working again. (New EU Server IP)

    I'm going to go wait around there and see if anyone else arrives.
  5. Demonsul

    Drop

    After playtesting this, my biggest gripe is the autokill. The pace of the map makes auto-stalemating happen way too quickly. If there needs to be a limit, extend it. Another idea is adding upwards pushing brushes throughout the entire map so that the maximum fall speed is reduced.
  6. Demonsul

    quadfort

    All of your textures look poorly aligned. Play around with the L-R-C-T-B buttons in the Texture tool thing.
  7. Demonsul

    Can a door disappear as it opens?

    I think there is a door that runs on animation instead of multiple props. However, you still get the collision of a door above the door, so I would advise clipping the roof of the spawn at least.
  8. Demonsul

    silo_c

    The map I'm working on still hasn't reached the playtesting stage and is thus unreleased. TBH, all I did for the 'survey' was go onto various pub servers and ask them.
  9. Demonsul

    silo_c

    Breakable glass isn't that bad, it's present in Watchtower after all. I have breakable glass in my map...a quick query to players told me they wanted it, so I put it in. I don't see why you want to remove it if it's clear which glass is which after more then two seconds thought.
  10. Demonsul

    The "I just got a hat" celebration thread

    AAAARGHAGAGH. I got another Sniper hat. That means both my hats are Sniper, and I hardly play Sniper. Never has collecting headgear caused this much strife. Part of me wants to craft them together, but I have a sinking feeling that I'd get the Sniper hatless.
  11. Demonsul

    Satellite

    You should just need to pack the texture into the map with pakrat or something the usual way. IIRC it will override the default cap skin the players have for that map only.
  12. Demonsul

    Super Ultimate Never Ending Fight thread.

    Uh...Chuck Norris? Combine Advisor vs GLaDOS
  13. Demonsul

    2fort_pievcake(baked)

    What is this I don't even
  14. Demonsul

    Photic

    Ye gods, this is brilliant. Major awesome is you, man.
  15. Demonsul

    underpass

    Im sure he appreciates the excellent feedback, although however I must agree that more cover in the open areas would not go amiss.