Found a space underneath the second point in the mercenary park map. It doesn't appear to be used or connected to the main...
So many pyros in Casual, I think I'm just going to avoid that for the next week or so now that I've got the new weapons.
3. Are you running VVIS? Water will appear invisible if VVIS is turned off in your compile.
Update: I found a fix to the flamethrower particles not appearing. For anyone else having the same problem, add this to your game parameters:...
New flamethrower particles are borked for me; I can't see them at all, even after validating my files.
ITS HERE BOIS
Those don't look like lighting issues, those look like texture alignment issues. Use the face editor to line up the textures.
Nope. Keep an eye on the official website, they'll post there when it's out.
The fact that the spawnroom has a single exit that opens into a corridor may make spawncamping easier. Having a health and...
Welcome to TF2Maps! I recommend taking screenshots of your map- if nothing else, at least add a thumbnail. Screenshots are the #1 way to get...
http://www.teamfortress.com/post.php?id=33776 Fucking dammit valve
Cmon Valve stop delaying the damn update
Nope, apparently item_teamflag has higher priority, and it's not just the HUD, but also the gamemode logic (preventing respawns, etc). I once...
The game considers some of your props to be outside the map, so it removes them upon compile. Seal the map to fix this.
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