respaced a whole ton of shit over the course of a week. do you really expect me to remember it all
enormous lighting update (no longer fullbright)
SHELL CORPUS
added 2 bonuses
detailed Everything (still fullbright atm)
removed 10th and 5th
The Respacening:
respaced 1st
added speedrun prefire-able window on 2nd
nicer texture for hightele on 3rd
made start of 4th more open
moved end up of 6th into Prism so you have to catch actually. also fixed underside being tele...
compilepal pack created 143mb map file because it packed every fucking texture and model used, so all of the default tf2 content got packed as well. set it to ignore any files from any vpk in tf/ and we now have a 67mb map file
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