Crowbar's Recent Activity

  1. Crowbar rated KubeKing's post Like in the thread WiP in WiP, post your screenshots!.

    This isn't so much a "WiP" as it is a "Let's hope I'm done with this project," but here's version 9 of the trade map I've been working...

    Nov 20, 2017 at 12:31 PM
  2. Crowbar rated KayEf's post Like in the thread Post a pic of yourself!.

    does this count? [ATTACH] jk, here I really am: [ATTACH]

    new profile pic.jpg IMG_20171120_111538.jpg Nov 20, 2017 at 12:25 PM
  3. Crowbar rated mat_phong 0's post Respectfully Disagree in the thread Skybox sky_frankenstorm.

    sshots please or no mr click 4 u xdddddd end me

    Nov 20, 2017 at 6:01 AM
  4. Crowbar rated Idolon's post Agree in the thread Why do you love steam convos?.


    Nov 19, 2017 at 3:45 PM
  5. Crowbar rated FishyUberMuffin's post Respectfully Disagree in the thread Model Square Capture Base.

    I think this model feels right because now the capture point can fit even better on the grid. Due it being a square.

    Nov 17, 2017 at 2:08 PM
  6. Crowbar rated Vel0city's post Like in the thread General art thread.

    Working on windmills gives you some opportunities to go places no tourist is allowed to go and take some cool pics. [IMG] (pic's hazy...

    Nov 17, 2017 at 1:51 PM
  7. Crowbar replied to the thread Theme/Design Guides.

    Hoodoo wasn't made by Nineaxis but instead by YM, who also has a series of articles on this site, breaking down detail in 5 various TF2...

    Nov 17, 2017 at 10:45 AM
  8. Crowbar rated Lampenpam's post Agree in the thread how to get better shade?.

    Nov 17, 2017 at 10:43 AM
  9. Crowbar rated Skittelz Pie's post Respectfully Disagree in the thread Protips on diplacements..

    - always make displacements lined up or else you cant sew 'em - i recommend use power of 2? - don't stretch the displacement to where...

    Nov 16, 2017 at 6:03 AM
  10. Crowbar thanked BigfootBeto's post in the thread Why do you love steam convos?.

    Alright so I've been collecting discord screenshots for a while now, and actually I might end up doing this monthly, but idk yet. Here's...

    Discord_2017-08-27_18-13-11.jpg Discord_2017-09-19_00-00-42.jpg Discord_2017-09-21_17-10-11.jpg Discord_2017-09-25_13-55-23.jpg Discord_2017-09-25_22-44-15.jpg Discord_2017-09-30_01-48-14.jpg Discord_2017-10-01_13-52-19.jpg Discord_2017-10-02_00-42-51.jpg Discord_2017-10-04_02-10-53.jpg Discord_2017-10-04_02-26-19.jpg Discord_2017-10-04_02-30-31.jpg Discord_2017-10-04_02-32-33.jpg Discord_2017-10-05_22-59-33.jpg Discord_2017-10-05_23-04-14.jpg Discord_2017-10-05_23-11-47.jpg Discord_2017-10-06_00-20-00.jpg Discord_2017-10-07_01-47-15.jpg Discord_2017-10-07_01-52-51.jpg Discord_2017-10-12_16-12-52.jpg Discord_2017-10-12_16-36-38.jpg Discord_2017-10-12_16-36-56.jpg Discord_2017-10-12_16-37-11.jpg Discord_2017-10-13_02-21-42.jpg Discord_2017-10-14_22-56-01.jpg Discord_2017-10-15_01-45-19.jpg Discord_2017-10-15_14-13-59.jpg Discord_2017-10-16_16-50-41.jpg Discord_2017-10-17_13-19-07.jpg Discord_2017-10-17_13-59-52.jpg Discord_2017-10-17_17-47-15.jpg Discord_2017-10-18_21-48-23.jpg Discord_2017-10-19_19-14-34.jpg Discord_2017-10-21_21-01-24.jpg Discord_2017-10-23_20-14-09.jpg Discord_2017-10-30_19-16-28.jpg Nov 16, 2017 at 5:51 AM
  11. Crowbar replied to the thread Required Listening.

    I realize that this thread has now turned into sort of a simple music-you-like thread but I think this song is required listening beyond...

    Nov 15, 2017 at 4:01 PM
  12. Crowbar rated Diva Dan's post Like in the thread ARENA Staple.

    Staple - 2 CP arena map where each team starts with a point Staple is an arena map similar to byre, but with a twist. Instead of both...

    Nov 15, 2017 at 6:19 AM
  13. Crowbar rated Diva Dan's post Like in the thread ARENA Staple.

    random detailing and lighting removed the trimp ramps and breakable windows They sucked! A lot! [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]...

    Nov 15, 2017 at 6:18 AM
  14. Crowbar replied to the thread Upscaled props fading at obscure angles problem.

    Every model has a bounding box that the engine uses for, among other things, culling the model out of a player's view. Usually when...

    Nov 14, 2017 at 2:54 PM
  15. Crowbar rated tyler's post Agree in the thread Something so simple in theory....

    The solution is not obvious.

    Nov 14, 2017 at 7:16 AM